Tribunal Temple

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Pilgrimages are primarily used in Vanilla Morrowind to give players an excuse to wander through beautifully crafted exteriors they otherwise wouldn't have a reason to. While this is an admirable goal in itself, it also helps if at least a few trials are a bit more involved than "bring x to shrine get buff quest complete". The Shrine of Courtesy (drown yourself and give a silver longsword to a dremora) shows these tasks are meant for only the most ardent of believers; there's a reason you're sent to these before they trust you with anything else!


There are currently six pilgrimages (rather basic ones) in eastern Morrowind, an extravagantly scripted one in Almas Thirr (Bloodstone Shrine), three of various nature in Roth Roryn, and an additional hidden, quest-related one in St. Aralor monastery, Roth Roryn.

For the future, developers can consider some of the following ideas for new pilgrimages:

  • Gouge your hand with a ritual dagger and let the blood run onto a shrine or stone.
  • The player needs to remove all clothing and armor and walk a dangerous path to the actual shrine location. One potential way of scripting this would be generating invisible armor pieces for every slot and force equipping it, then failing the quest if pieces are removed.
  • A shrine where you are forced to walk a 'Path of Blind Faith' where you put on a helmet that completely blinds you and you have to find your (short, let's not be masochistic) way to the shrine; the quest would fail if the helmet is removed.
  • A shrine of pacifism where a combatant (priest / dremora / anything, really) punches you for a while until they give up and you pass the test.
  • A priest tasks you with carrying a heavy weight / boulder / bag of grain up a steep slope.
  • Recite a prayer or scripture correctly to a shrine; like the play quest in Mournhold.