Difference between revisions of "Cyrodiil:Timeline"

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(The Reman Empire)
(Third Era)
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=== The Septim Empire ===
 
=== The Septim Empire ===
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This timeline mainly focuses on events from an Imperial point of view, and is therefore not definite for non-Cyrodiil affairs.
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== Middle Merethic Era==
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'''(c. ME 2000)'''
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* The Aldmeri explorer Topal (or Torval) the Pilot sets sail from the Summerset Isles, looking for the mythical continent of Aldmeris. He is the first Elf to explore the shorelines of Tamriel and interact with its native populations. Topal explores to course of the river Niben up to Lake Rumare, reporting the existence of Khajiit, Argonians, and a mysterious race of "Bird-people" inhabiting the future site of the Imperial City. He claims these people give him their islands as a gift in return for the art of literacy. Topal's account suffers from several anachronisms, and may be a forgery meant to justify the later Ayleid land-grab in this area.
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* The Niben valley and its environs are inhabited by numerous human tribes: the Nedes, Kothringi, Al-Gemha, Keptu, Men-of-Ge, Al-Hared, Men-of-Ket, Orma, Yespest, Horwalli, and many others. Later generations will remember them as "Nedes", though this was the name of but one of many tribes.
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* Likewise, the areas later known as the Gold Coast and Hammerfell are inhabited by human tribes, though these are culturally distinct from the Niben ones.
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('''c. ME 2000 - 1500)'''
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* Various Aldmeri factions colonize the coastline of Tamriel. Presumed birth of the Bosmer, Khajiit, Falmer, and Dwemer civilizations.
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* Founding of the first Ayleid city-states in the Cyrodiilic Heartland. These Elves were dissenters from the Aldmeri mage caste, fleeing their home culture's restrictions on Daedra worship and the usage of Dawn Magics. Unlike other Elven colonists, the first Ayleid settled deep in the Heartland, subjugating and enslaving the indigenous population through use of their summoned Daedra armies. The Ayleid city-states are tribute-kingdoms to the throne of Alinor, though the vast distances make enforcing Summerset law all but impossible.
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* Several enterprising Elven families explore an colonize the northwest of Tamriel, without relinquishing their ties to Alinor. First among them are the Direnni clans.
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* Small groups of Atmoran colonists settle the northern shores of Tamriel, fleeing war, hunger, and ill-defined political struggles in their homeland. This slow immigration movement continues for the next hundred years.
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* Construction of White-Gold Tower, known as the Temple of the Ancestors or the Citadel to the Ayleid. This magical construction, erected through the knowledge of the Dawn Magics, amplified the power of the Ayleid sorceror-kings and allowed them a measure of control over the fabric of reality, similar to that of the Ada-Mantia Tower in Balfiera and Crystal-Like-Law in Summerset.
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* The Ayleid Hegemony expands to the east and west, founding city-states and fortresses in modern-day Colovia, southern Nibenay, and Argonia.
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* Saint Veloth, an Aldmeri prophet and mystic, proclaims the faith in the Good Daedra. Rejecting the decadence of Summerset culture, he leads a mass migration of the faithful Chimer into the promised land of Resdayn, later known as Morrowind.
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* The colony of Saarthal is founded in northern Skyrim, being the first large-scale Nordic settlement on Tamriel.
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== Late Merethic Era ==
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'''(c. ME 1000)'''
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* The Night of Tears: Falmeri forces destroy the Nordic colony at Saarthal, driving the Nords back into the sea.
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* The Return: the Atmoran warlord Ysgramor gathers his famous Five Hundred Companions and retakes Saarthal from the Elves, thus founding the first Nordic Empire.
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* Nordic forces pursue and exterminate the Falmer, destroying all they can find of them and their culture.
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* The mysterious god-hero Pelinal Whitestrake appears. This mythical figure, considered an expression of human endeavors and willpower, wanders the world, fighting Elves, founding kingdoms and abandoning them.
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== First Era ==
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'''1E 1'''
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* The Camoran Dynasty declares itself independent from the Summerset Isles, founding the independent kingdom of Valenwood. The Ayleid Hegemony uses this buffer kingdom to declare their own independence from the throne of Alinor. The Direnni lords, while also suitable remote and powerful enough to defy Summerset, fail to do so, remaining as a nominal tribute-kingdom.
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* Beginning of Nord history writing: Ysgramor records the events in the Elven kingdoms in his native runes, thus becoming the first human historian.
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* The Nords finish their conquest of modern-day Skyrim. The Falmer, apparently driven to extinction, disappear from recorded history.
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* Tension and small-scale skirmishes occur between the Nordic Empire and the surrounding Elven realms: the Direnni, Velothi, and the Ayleid sphere of influence.
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'''1E 198'''
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* Civil war in the Ayleid Hegemony: the southern Barsaebic city-states chafe under the increasing dominance of the High Heartland Monarchs. The Barsaebics are conservatives who maintain strong connections with Alinor and Direnni. They are concerned over the Heartland's reliance on Daedric pacts, neglect of the Aedra, abuse of the Dawn Magics, and general deviation from mainstream Aldmer culture. The Barsaebics are defeated by the Atataric alliance, a proxy army of the Heartland Monarchs. The remaining Barsaebics flee into Argonia.
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'''1E 222-272 or 1E 240-1E 415'''
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* The Nordic Empire conquers High Rock and northern Morrowind, subjugating the local Elven lords. Both the Direnni and the Chimer lords were disorganized and internally divided, easy prey for the unified Nordic armies.
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* After several decades of strife, the Nords reach an uneasy truce with the Ayleids. The borderland of Falkreath becomes a contested region, with both Nordic and Ayleid settlements.
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'''1E 242-1E 243'''
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* The Alessian Rebellion:
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** A Nedic slave, later known as Alessia, instigates a rebellion in the slaver city of Sardavar Leed. Assisted by the god Morihaus Breath-of-Kyne, she overthrows the local lords and forms an army of liberated slaves.
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** Pelinal Whitestrake becomes the champion of the Alessian cause. He challenges the Ayleid sorcerer-kings in one-on-one duels, defeating each one in turn.
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** Attack on Vahtacen, where many slaves are freed and join the army. Alessia assumes the name Al-Esh ("High Highness").
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** Pelinal claims the eastern lands for the Rebellion.
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** Fights in Sedor, where Pelinal reclaims the Thousand Strong of Sedor, a powerful Nedic tribe.
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** The army passes by the northern Ayleid cities, heading towards the shelter of Sancre Tor.
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** Dissident Ayleid kings from the perifery secretly support Alessia's rebellion, attempting to undermine the power of the Heartland Kings.
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** The Alessian army finds shelter at Sancre Tor, a great hill in the barren northwestern wilderness. Here, they await reinforcements from the north.
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** Alessia makes contact with the Nordic chieftains through messenger birds, imploring them for aid.
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** Pelinal calls out and defeats the sorceror-king Haromir of Copper and Tea at the foot of Sancre Tor.
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** Pelinal kills the Ayleid king Gordaur the Shaper in his palace at Ninendava.
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** Alessian forces meet the Nordic mercenaries at the Bridge of Heldon, Falkreath. They enact a bloody pogrom on the Elven population of the border region.
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** The united Nordic and Nedic armies marches south towards the Citadel, intent on taking the Ayleid capital.
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** The remaining Ayleid sorceror-kings, intent on countering the Rebellion, make a pact with the Daedric Prince Meridia, appointing the half-god Umaril the Unfeathered as their immortal champion.
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** The rebels attack the city of Ceya-Tar (Cetatar), where Pelinal kills Fire-king Hadhuul.
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** The rebel army reaches the shores of Lake Rumare. The Nordic and Nedic chieftains convene in the Council of Skiffs, unsure if even their numbers can breach the Citadel.
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** Pelinal attacks the Citadel alone, slaughtering thousands of Ayleid and Daedric servants. He duels and defeats Umaril, banishing his spirit into the Void. In his weakened state, he is ambushed by the Ayleid sorceror-kings, who cut him in eight parts.
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** The Taking of the Citadel: emboldened by Pelinal's sacrifice, the rebel army attacks, killing the remaining defendants. With the center of their Empire in human hands, the reign of the Alessian Hegemony is over.
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** The last Ayleid city to be defeated by the Alessian army is Anutwyll. The city of Bravil is founded on its remains.
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=== The Alessian Empire===
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'''1E 243'''
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* The Alessian Empire is founded. Alessia becomes the first Empress, inheriting both the title and the priesthood of Akatosh from her figurehead Ayleid predecessor.
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* Remaining Ayleid cities in Colovia and the southern Niben are absorbed into the Empire as submissive client-states, or destroyed in case of resistance. Ayleid cities in exile are founded in Valenwood, Alinor, the Direnni Hegemony and Argonia.
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* The Cult of the Eight Divines and the Ancestor Moth Cult are founded. both hark back to Ayleid predecessors.
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* The Alessian Empire was at first a client-state to the larger Nordic Empire, though later on this relationship will reverse. In turn, the Alessians had various Colovian kingdoms, Nedic tribes and Ayleid enclaves under their rule. Falkreath is at this point part of Cyrodiil.
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* As a reward for their aid in battle, the Nordic chieftains are granted large stretches of land in the unpopulated west of the country. This is the start of the Colovian kingdoms.
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'''1E 243-1E 498'''
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* Alessian power slowly grows and consolidates. Imperial culture develops from joint Nedic, Nordic and Elven traditions.
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'''1E 266'''
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* Death of Alessia. The covenant with Akatosh begins, shielding Tamriel from Oblivion. The Dragonfires ignite and the Amulet of Kings assumes its modern function as Imperial soul-receptable. Belharza the Man-Bull, son of Alessia and Morihaus, assumes the throne.
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* Nedic and Nordic settlers migrate to Colovia, taking land from the remaining Ayleid city-states and Nedic settlements along the Strident Coast. Simultaneously, the populated tribelands along the Niben are pacified by Battlemages loyal to the Emperor, and brought into the fold of the Empire.
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* The warlike Colovians organize annual raids of the vulnerable Direnni and Breton cities of the Illiac Bay. These raids will sporadically continue for much of the First Era.
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* Emperor Ami-El assumes the throne.
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'''1E 358'''
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* Ami-El lends his forces to Skyrim in battle against the Direnni Hegemony in the Western Reach. Anti-Elven sentiments are on the rise across the nations of men.
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'''1E 361'''
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* The Alessian Reforms. The monotheistic Marukhati abolish the last Ayleid city-states in the east, and persecute any who do not live by the strict religious doctrines of their monkey-prophet, Marukh.
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* Nord High King Borgas enforces the Alessian Reforms throughout his empire, consisting of Skyrim, High Rock and northern Morrowind.
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* The Colovian Estates slowly isolate themselves from Alessian rule, assuming the character of sovereign kingdoms. They still pay tribute to the Empire, but are otherwise politically independent. Ayleid enclaves are tolerated in the west, and the faith of the Eight Divines, outlawed under the Alessians, survives here.
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* The Nibenay is under the yoke of the Marukhati. Dietary restrictions force the Nibenese to give up on many forms of agriculture and husbandry, and focus on trade. A sophisticated mercantile society develops. Restrictions on the worship of the Eight result in the worship of animal spirits and an eclectic mix of minor gods.
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'''1E 369'''
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* High King Borgas, a staunch anti-Elven agitator, is killed by a Bosmeri Wild Hunt. In the ensuing War of Succession, the Nordic Empire falls apart. High Rock becomes part of the growing Direnni Hegemony.
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'''1E 393'''
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* The Marukhati sack the temple of Malada, one of the last remaining Ayleid settlements in the east.
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* Sload slave raids terrorize Colovia.
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* The self-centered and isolationist Colovian Estates fight among themselves. The kingdoms of Kvatch and Skingrad squabble over a shared border.
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'''1E 461'''
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* Emperor Gorieus assumes the throne. There is no mention of another emperor until Hestra around 1E 1000. Either Gorieus ruled for 500 years (not impossible), or there were other, forgotten Emperors between them. The Alessian priesthood is the true power in this period, having reduced the position of Emperor to that of a puppet ruler.
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'''1E 472'''
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* Conflicts between Kvatch and Skingrad cease thanks to the royal marriage of Rislav Larich, the eight child of the king of Skingrad, with Belene, a daughter of the king of Kvatch.
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'''1E 478'''
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* Emperor Gorieus defeats Nord High King Kjoric the White in battle.
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* A plague sweeps through Colovia. King Mhorus of Skingrad is among the victims. His son, Dorald, is a devout Alessian and cedes his kingdom to the Emperor. he is killed by his brother Rislav, who usurps the throne. Emperor Gorieus, enraged over this insult, mounts an invasion, but his legions are destroyed in an ambush by the joined forces of Skingrad and Kvatch. This defeat, a first for the Imperial legions, inspires resistance against the Alessian encroachment across Tamriel.
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'''1E 479'''
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* Emboldened by the events in Colovia, Ryain Direnni outlaws the Alessian Reforms in High Rock. His forces fight the Alessians, and harass Colovia from the sea, attempting to push towards the Heartland.
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'''1E 482'''
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* The Battle of Glenumbra Moors: Aiden Direnni defeats the combined forces of the Alessian Order and Nord High King Hoag Merkiller. The new High King, Ysmir Wulfharth, annuls the alliance with the Alessians, reinstates the Nordic Pantheon and destroys the Alessian temples in his lands. Temporary end of Alessian power beyond the borders of Cyrodiil.
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'''1E 808'''
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* The Ra Gada: Yokudan refugees arrive on the shores of Hammerfell, conquering the province from native Orcs and Nedes. Redguard conquests claims large swathes of Colovia, especially in the Gold Coast.
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* The city-fortress of Sutch is founded by Redguard conquerors.
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'''c. 1E 900'''
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* Despite initial hostilities, relations between Redguard and Imperials quickly improve. A vibrant cultural exchange takes place.
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'''c. 1E 948'''
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* Redguard blademaster Gaiden Shinji oversees the creation of the Arena in the Imperial City.
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* Empress Hestra assumes the throne. She restores much of Alessian power beyond the Cyrodiilic border, and improves the Empire's road network. Various runestones are thought to have been erected in her time.
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'''1E 1030'''
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* Legion forces led by Hestra conquer the Reach.
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'''1E 1033'''
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* Imperial forces combat piracy along the Black Marsh shore. For the first time, Imperials enter the heart of this province, and chart its waterways.
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* Hestra manages to restore relations with the Colovian kingdoms. Together, they perform several joint attacks on Valenwood, and defend against Sloadic slave raids.
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=== The Middle Dawn ===
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'''Dragon Break'''
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* A sub-group of the Alessian Order called the Marukhati Selectives break time itself through a ritual meant to purify Akatosh from Elven influences. Between the fifteenth and twenty-third century of the First Era, linear time does not exist.
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* Testimony from Empress Hestra's soul claims that Cyrodiil became an Empire across the stars.
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* Mention of Emperor Shor-El, whose reign was lost within the timeless time. He claims that Cyrodiil became an egg.
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=== The Late Alessian Empire ===
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'''1E 2200-1E 2260'''
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* Empress Herda takes the throne, and improves relations with Colovia somewhat.
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* The Thrassian Plague, engineered by the Sload, kills over half of Tamriel's population.
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* Bendu Olo, the Baron of Anvil, leads the All Flags Navy in the Thrassian War - a joint effort of the nations surrounding the Abecean Sea. The island-kingdom of Thras is sunk beneath the waves.
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* The military success of Bendu Olo leads to the Oloman Confederacy, a short-lived movement of unity among the Colovians. For the first time, the Colovian kingdoms are more powerful that the Nibenay.
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'''1E 2321'''
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* The Oloman Confederacy officially declares the independence of the Free Estates, blocking trade and refusing to give further tribute to the weakened Alessian Empire.
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* The Marukhati theocracy, bloated by corruption and incompetence, collapses.
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* The War of Righteousness commences: a confusing and exceptionally bloody struggle between Colovians and Nibenese, leading to the decline and fall of the First Empire.
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=== The First Interregnum ===
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'''1E 2331'''
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* End of the War of Righteousness. The First Empire is officially dissolved. Colovia and Nibenay remain divided, and their respective cultures diverge for the next centuries. The line of Alessia is broken, and no Emperor will sit on the throne until the rise of Reman.
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* Colovia and the Nibenay dissolve into small, eclectic kingdoms and city-states.
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=== The Reman Empire ===
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'''1E 2703'''
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* The Akaviri Invasion: an army of Tsaeci, snake-men from the mysterious eastern continent of Akvair, land on the northern shores of Tamriel, and begin an unstoppable march towards Cyrodiil.
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* A Colovian warlord named Reman unites Cyrodiil against the foreign threat. He defeats the invading force at Pale Pass, causingthe Akaviri to swear eternal loyalty to him and his line. Following his victory, Reman leads his army to the Imperial City and crowns himself Emperor, starting the Second Empire.
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* Both the Colovian kings and the Nibenese Battlemages surrender their independence to Reman.
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* In an incident during the coronation, the king of Kvatch is executed by the king of Bruma, sparking a decades-long conflicts between the states.
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'''1E 2703-1E 2762'''
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* Under the pretext of the realm's defense, Reman wages an aggressive campaign of conquest across the continent. All of Tamriel save Morrowind, the Summerset Isles and Argonia becomes part of the Second Empire.
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* A new network of highways and fortifications is built under the reigns of Reman and his sons.
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* The city of Sutch is reclaimed by the king of Anvil.
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'''1E 2714'''
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* Valenwood is conquered by Reman.
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'''1E 2714-1E 2762'''
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* Failed attempt at conquering the Nordic Underworld.
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* Founding of the Royal Imperial Mananauts and construction of the first Battlespire, used to explore the Void beyond Nirn.
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'''1E 2762'''
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* Reman I dies. As none of his heirs are considered competent or fit to rule, the throne passes to his adopted son Kastav until a suitable heircomes of age. Kastav's habit of imprisoning pretenders and political rivals earns him the nickname "the Warden".
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* Founding of the first Imperial moon-colonies on Masser.
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* Start of the Winterhold Rebellion among Nordic workers, upset over their ill treatment by the Emperor.
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* Continued rebellion in the Argonian hinterland.
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'''1E 2805 or 1E 2806'''
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* After a series of unpopular and incompetent decisions, Emperor Kastav is deposed by his Reman II, a grandson of Reman.
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* Reman II negotiates a peaceful end to the Winterhold Rebellion.
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'''1E 2837'''
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* The Battle of Argonia. The last Argonian resistance is defeated, and the province of Black Marsh is officially annexed by the Empire - the first time this area of Tamriel is subjected to foreign rule.
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'''1E 2840'''
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* Reman II declares war on Morrowind. The Four-Score war will continue for the rest of the Remanite dynasty.
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'''1E 2843 or 1E 2851'''
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* Reman II dies in battle against the Dunmer, is succeeded by Emperor Brazollus Dor. He rejuvenates the faith of Morihaus and the Nibenese animal spirit cults.
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* Emperor Brazollus leaves the daily administration of the Empire in the hands of Potentate Sidri-Ashak, unknowingly laying the foundations of the Akaviri Potentates.
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* New runestones is erected in the name of Potentate Sidri-Ashak.
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'''1E 2877'''
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* Reman III takes the throne.
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* Records indicate the existence of another Reman Emperor before of after Reman III, whose name and deeds have been erased from memory. Nothing of the Expunged Reman now remains.
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'''1E 2920'''
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* Reman III attempts to broker a truce with Morrowind. Before negotiations can conclude, he and his son Juilek are murdered by the Morag Tong. End of the Reman dynasty.
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== Second Era ==
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=== The Akaviri Potentates ===
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'''2E 1'''
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* Potentate Versidue-Shaie becomes the de facto ruler of the Empire in the absence of a true Emperor. He declares this the start of the Second, or Common Era.
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'''2E 230'''
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* Vanus Galerion founds the first Mages Guild in Firsthold, the Summerset Isles. For the first time in Tamriel's history, magical education and services are available to the larger population.
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* The Mages Guild is banished from Summerset, and subsequently moves to the Imperial City.
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* The provinces rebel against the rule of the Potentate. Many see the absence of a "real" Emperor as a chance to regain their independence. Others protest the illegitimate power grab of the Akaviri.
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'''2E 283'''
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* Council of Bardmont: pressured by provincial opposition to his rule, Versidue-Shaie convenes the Elder Council and declares martial law across the Empire.
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'''2E 283-2E 320'''
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* Intense conflict across Tamriel between Imperial forces and various local rebels. Versidue-Shaie is victorious, and the Legion is left as the only real military force in the land.
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'''2E 309'''
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* The Province of Elsweyr is founded by the political union of the twin Khajiit kingdoms of Anequina and Pelletine.
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* Orsinium, the exile-city of the Orcs is granted the status of Imperial Province - the first time the Orcs are granted citizen status.
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'''2E 320'''
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* Dinieras-Ves "the Iron", a kinsman of the Potentate, founds the Syffim, a forerunner of the Fighter's Guild. This mercenary force was meant to suppress banditry in the provinces following the destruction of local military power. The Syffim is based on strict concepts of Akaviri combat and warrior-honor.
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'''2E 321'''
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* The Guilds Act sanctions the guilds of Tinkers, Cobblers, Prostitutes, Scribes, Architects, Brewers, Vintners, Weavers, Ratcatchers, Furriers, Cooks, Astrologers, Healers, Tailors, Minstrels, and Barristers. Also codified the Mages and Fighters Guilds, founded in previous years. later expansions sanction more guilds.
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'''2E 324'''
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* Potentate Versidue-Shaie is murdered by the Morag Tong. He is succeeded by his son, Savirien-Chorak.
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* Savirien-Chorak allows the local armies to reform so his vassals can properly defend themselves.
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'''2E 430-2E 431'''
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* Potentate Savirien-Chorak and his heirs are murdered by the Morag Tong. End of the Akaviri Potentate and the Second Empire. The provinces regain their independence and Cyrodiil falls apart in independent kingdoms and city-states.
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* Orsinium is razed by an alliance of Bretons and Redguards.
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* The city of Sutch is re-taken by Redguard forces.
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=== The Second Interregnum ===
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'''2E 432-896'''
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* A series of mad and incompetent rulers attempt to claim the Imperial throne. Widespread chaos, disease and war lead to a period of decay and anti-intellectualism.
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'''2E 560-2E 603'''
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* The Khanaten Flu spreads across Tamriel. Argonians, being immune to the disease, are thought to be responsible for engineering the sickness.
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* The Kothringi are driven to extinction.
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'''2E 563'''
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* Voyage of the Crimson Ship: the last remaining Kothringi flee Black Marsh. They are turned away at every port they meet, and set sail for the west, never to return.
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* Durcorach the Black Drake, a Reachman chieftain, conquers the Imperial City and declares himself Emperor. Beginning of the dynasty of the "Longhouse Emperors", a short, eccentric and barbarian period in Cyrodiil's history.
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'''2E 541'''
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* Emperor Durcorach dies during an invasion of Daggerfall. He is succeeded by an unnamed son.
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* The second Longhouse Emperor dies, and is succeeded by his son, Leovic. Born and raised in the Reach, he is considered eccentric and savage by the court and the people.
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'''2E 573'''
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* Varen's Rebellion: a popular uprising orchestrated by Varen Aquilarios, king of Chorrol. After taking the Imperial City and killing Leovic, Varen proclaims himself Emperor.
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'''2E 577'''
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* Emperor Varen reclaims the Amulet of Kings from Sancre Tor. However, the amulet does not accept him as a true Emperor.
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'''2E 579'''
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* Emperor Varen vanishes after attempting an illicit ritual to force his Divine mandate.
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* The Daedric Prince MolagBal launches an invasion on the mortal plane.
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* Clivia Tharn, widow of Emperor Varen, declares herself Empress Regent.
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'''2E 582'''
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* The Alliance Wars: several provincial nations band together in an attempt to control the Imperial center. The conflict quickly spirals out of control.
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* Continuous war and plunder causes the population of the Heartlands to plummet: over half of the Imperial City is an uninhabitable ruin.
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* Molag Bal's incursions stop after a ritual challenge leaves him weakened and unprotected from his peers.
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'''2E 828'''
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* Presumed birth date of Tiber Septim.
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'''2E 852'''
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* Cuhlecain, Colovian king of Falkreath, attempts to unite the Colovian Estates in a bid to conquer the White-Gold Throne.
 +
* Cuhlecian allies with the Nords against the Reachmen in order to secure his northern borders. His army is led by general Hjalti Early-Beard, hailing from the Breton city of Alcaire. Hjalti is accompanied by a Nibenese battlemage named Zurin Arctus.
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* Battle of Old Hrol'dan: Hjalti takes the city from the Reachmen, and uses Thu'um to tear down the walls. His soldiers give him the name Talos, Stormcrown.
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* Cuchlecain adopts Talos as his only son and heir.
 +
* Sack of Sancre Tor. An alliance of Nordic and Breton nobles invade northern Cyrodiil, opposing Cuhlecain's ambitions. General Talos stops them at the sacred city of Sancre Tor, and rediscovers the Amulet of Kings in the tombs beneath the city. The resounding victory leads the Nords to join Cuhlecain's armies.
 +
* At the end of the year, the Colovian Estates are united.
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 +
'''2E 854'''
 +
* The Taking of the Imperial City. The Niben battlemage aristocracy surrenders to Cuhlecain, unifying Colovia and Nibenay once again.
 +
* On the Eve of his coronation, Cuhlecain is murdered by a Breton assassin. The Imperial Palace is set aflame. Talos survives his own assassination attempt, though he loses his voice due to a neck-wound.
 +
* Talos declares himself Emperor, taking the Imperial name of Tiber Septim.
 +
 +
'''c. 2E 855'''
 +
* Emperor Tiber Septim unites and reforms Cyrodiil, preparing for the conquest of all Tamriel.
 +
 +
'''2E 857'''
 +
* The Moth Rebellion sweeps through the Heartland cities, sparked by rumors that Tiber Septim aims to revive the faith in the One. Some claim the rebellion was backed by the Moth-Eaters. Tiber's legions brutally suppress the rebellion.
 +
* Conquest of Skyrim and the breton kingdoms commences.
 +
* An Orcish delegation petitions Tiber Septim for citizen rights. Tiber promises them a province and equal rights in return for aid in his conquests.
 +
* Battle of the Bjoulsae. Admiral Amiel Richton crushes Wayrest's naval power, effectively conquering High Rock.
 +
 +
'''2E 861'''
 +
* Border skirmishes with Elsweyr, Argonia, and the Almeri Dominion.
 +
* Battle of Senchal. General Pottreid orders the population slaughtered after the Khajiit fail to surrender. The battle is erased from official Empire history.
 +
 +
'''2E 863'''
 +
* Battle of Black Rocks. The Aldmeri navy decimate the Third Legion.
 +
 +
'''2E 864'''
 +
* Battle of Hunding Bay. An alliance of Redguard Forebears and Imperial navy led by Amiel Richton defeats prince A'Tor, leader of the Redguard Crowns faction, at Stros M'Kai. After the battle, the Imperials turn on their Forebear allies and occupy Hammerfell, installing several provincial Governors.
 +
* The First Pocket Guide to the Empire is published as propaganda for the early Empire.
 +
* The Stros M'Kai Uprising. The Imperial Fleet in Hammerfell is defeated by the Restless League, a Redguard pirate faction. Admiral Richton is killed in battle.
 +
* Rebellion of Sentinel. Baron Volag of the Forebears retakes the city of Sentinel with a Crown-Forebear alliance.
 +
* First Treaty of Stros M'Kai: Tiber Septim is forced to renegotiate the status of Hammerfell as an Imperial Province. Local rule is legitimized.
 +
* With the human kingdoms defeated, Tiber focuses his forced on Elsweyr and Argonia. Conquest is swift, though the poisonous Argonian hinterland remains inaccessible.
 +
 +
'''2E 882'''
 +
* Invasion of Morrowind. Despite the Dunmeri reputation, Tiber recognizes Morrowind as the weakest of the Elven nations due to the infighting of the Houses. Dunmer defenses crumble before the Legions.
 +
* Sack of Mournhold. Imperial forces plunder the ancient Indoril capital.
 +
* The Armistice is signed. Vivec initiates peace talks with the Empire, offering access to Morrowind's mines and the broken Dwemer construct Numidium in return for cultural and political concessions.
 +
 +
'''c. 2E 895'''
 +
* Tiber Septim activates the Numidium through the Mantella, a soul gem-like device which incorporated soul aspects of the Battlemage Zurin Arctus and the old Nordic king Wulfhart. The Brass God proves a powerful weapon.
 +
* Conquest of Valenwood.
 +
 +
'''2E 896'''
 +
* Surrender of Alinor. Despite heavy resistance, the Summerset Isles fall in a matter of days to the might of the Numidium. With the last independent kingdom under his control, Tiber Septim is now the ruler of the entirety of Tamriel.
 +
* Start of the Third Era and the Septim Empire.
 +
 +
== Third Era ==
 +
 +
=== The Septim Empire ===
 +
 +
'''c. 3E 1'''
 +
* Following his defeat of the Elves, Tiber Septim focuses his attention on internal threats. The Colovian royalty, independent-minded monarchs whose power is based on a mix of deference and repudiation of the Imperial center, are deemed insufficiently loyal: noble houses are forced to abdicate their thrones, or face annihilation.
 +
* The soul of Zurin Arctus trapped within the Mantella revolts against the abuse of the Numidium as a means of destroying Tiber Septim's personal enemies. The machine-god malfunctions, and its parts scatter to the four corners of the world.
 +
* Even the loss of his prized war-machine proved merely a setback to Tiber Septim, who has already conquered the known world. In the ensuing years, the Emperor further consolidates his reign.
 +
 +
'''3E 12'''
 +
* The Encyclopedia Tamrielica is published.
 +
 +
'''c. 3E 30'''
 +
* Exhausted by decades of war, Tiber Septim retires to White-Gold Tower. It is said that an avatar of Stendarr accompanied him in his final years.
 +
 +
'''3E 38'''
 +
* Tiber Septim dies, ascending to Aetherius. His grandson Pelagius I succeeds him.
 +
 +
'''c. 3E 40'''
 +
* In the short period of his reign, Pelagius I codifies a number of important principles of Imperial law and governance. Under his influence, the Imperial Cult is moved to include Tiber Imperator as the Ninth Divine, founder of the Empire and equal to the Divines.
 +
 +
'''3E 41'''
 +
* Pelagius is assassinated by the Dark Brotherhood. Having no children, the throne passes to his second-cousin Kintyra. Some scholars consider this a break with the bloodline of Tiber Septim.
 +
 +
'''3E 48'''
 +
* Kintyra dies, succeeded by Uriel. Emperor Uriel I was said to be a tenderhearted emperor.
 +
 +
'''3E 64'''
 +
* Emperor Uriel dies, succeeded by his son Uriel II. Similar in kindness to his father, though his reign is cursed with plagues and insurrections. Remembered as a weak and ineffectual Emperor.
 +
 +
'''3E 67'''
 +
* Potema, the future Wolf Queen, is born to crown prince Pelagius II. She is the second of four children (the others being Antiochus, Cephorus, and Magnus - all future Emperors).
 +
 +
'''3E 82'''
 +
* Uriel II dies, succeeded by his son, Pelagius II. He inherits the debts of his father's poor financial and judicial judgment.
 +
* Pelagius II disbands the Elder Council, only allowing members back in return for large tribute. In this way, the Empire restores its depleted treasury, though the adverse effects on the Elder Council will be felt in the future.
 +
 +
'''3E 99'''
 +
* Pelagius II dies, succeeded by his son Antiochus. Quite unlike the austere earlier Septims, Emperor Antiochus was a hedonistic and indulgent man, much given to food, wine, good clothes, and women. His reign was marked by civil wars, surpassing even that of Uriel II.
 +
 +
'''3E 110'''
 +
* War of the Isle: Emperor Antiochus nearly loses Summerset to the Maormeri invasion of King Orgnum. He is only saved by a freak storm, rumored to be the work of the Psiijic Order.
 +
 +
'''3E 111'''
 +
* Sir Amiel Lannus founds the Knights of the Nine, a knightly order intent on reclaiming the relics of Pelinal Whitestrake.
 +
 +
'''3E 112'''
 +
* Antiochus dies, succeeded by his daughter Kintyra II. Her first cousin, Uriel Mantiarco (the son of Potema) accuses her of being a bastard, and unites rebellious kings of High Rock, Skyrim, and Morrowind in an attack on the Empire. Kintyra is taken captive in the Iliac Bay.
 +
 +
'''3E 114'''
 +
* The rumored date of Kintyra II's execution. In reality, she was kept alive in captivity for several more years.
 +
 +
'''3E 119'''
 +
* Pelagius III, son of Magnus Septim, is born.
 +
 +
'''3E 121'''
 +
* Uriel Mantiarco conquers the Imperial City. He proclaims himself Emperor Uriel III.
 +
* War of the Red Diamond. The surviving sons of Pelagius II, Cephorus and Magnus, defy Uriel III and his mother Potema. Skyrim and northern Morrowind continue to support Uriel III, but High Rock defects. The opposition garners support among the other provinces. Opinions in Cyrodiil are highly divided.
 +
* The Knights of the Nine are torn apart by opposing loyalties in the war.
 +
 +
'''3E 123, 23 Frostfall'''
 +
* The Day of the Broken Diamond: Kintyra II is murdered in her cell in High Rock.Considered by some to be the "true" end of the Tiber bloodline: lineage of later Emperors is doubtful.
 +
 +
'''3E 127'''
 +
* Uriel III is captured by his enemies during a battle in Hammerfell. His carriage is set alight by an angry mob, burning the Emperor alive.
 +
* Cephorus I is proclaimed Emperor. His reign is dominated by a lengthy war against his sister and her dwindling allies.
 +
 +
'''3E 137'''
 +
* After a long siege, Potema is finally killed in her stronghold in Solitude.
 +
 +
'''3E 139'''
 +
* Sir Casimir of the Knights of the Nine accidentally murders a beggar in Chorrol. He is forced to leave the Gauntlets of the Crusader, a relic of Pelinal, on the floor of the local temple of Stendarr. Since then, no-one has been able to move them.
 +
 +
'''3E 140'''
 +
* Cephorus I dies, is succeeded by his elderly brother, Magnus.
 +
 +
'''3E 145, 8th of Second Seed'''
 +
* Emperor Magnus dies, is succeeded by his son, Pelagius III (the Mad). Empero Pelagius III was quickly removed from office due to his debilitating insanity, and spends the rest of his life in a series of hospitals and temples of Mara.
 +
 +
'''3E 153, 2nd of Suns Dawn'''
 +
* Pelagius III dies. His dyaing day is later celebrated as Mad Pelagius, a fool's festival. He is succeeded by his wife, the Dunmeri Katariah, former duchess of Vvardenfell, until their son comes of age. She faces heavy opposition from the court due to her race.
 +
* Empress Katariah travels extensively throughout the provinces, something no Emperor had done since Tiber Septim. Diplomatic relations with the provincial rulers are reinforced, and the Empress becomes wildly popular among the common people.
 +
 +
'''3E 200'''
 +
* Katariah dies in an bandit's ambush in Black Marsh, later discovered to be the work of a disenfranchised branch of the Septim family. She is succeeded by Cassynder.
 +
* Emperor Cassynder suffers from poor health, possibly due to his half-Elven heritage. He does not have the strenght to govern his kingdom properly, and leaves much work to his half-brother, Uriel Lariat.
 +
 +
'''3E 202'''
 +
* Cassynder dies, to be succeeded by Uriel Lariat, the child of Katariah and a consort she took after Pelagius III's death. Although Uriel IV was adopted by Cassynder and distantly related to TIber Septim, the people and the Elder Council rejected his claim to the throne. His long reign was marked by sedition.
 +
* Having grown in power and influence since the days of Pelagius II, the Elder Council now found it easy to defy the Emperor.
 +
 +
'''Bold text'''3E 247
 +
* Uriel IV dies. By vote of the Elder Council, his son Andorak is disinherited and Emperor Cephorus II is elected: a Nordic Jarl whose ties to the original bloodline are considered stronger. Andorak rejects the Council's decision, leading to another civil war.
 +
 +
'''3E 249'''
 +
* Rise of the Camoran Usurper: Haymon Hart-King, member of the Bosmeri royal house of Camoran, attempts to conquer western Tamriel with an army of mercenaries, Daedra and undead. Attempts to stop him prove fruitless, as the Emperor is preoccupied by the war against Andorak.
 +
* An opportunistic pirate alliance conquers the city of Anvil following the Usurper's passage. The city becomes a lawless pirate town, preying on the Imperial supply lines in the war against the Usurper.
 +
 +
'''3E 256'''
 +
* The Elder Council grants Andorak the High Rock kingdom of Shornhelm in return for an armistice and aid against the Camoran Usurper.
 +
 +
3E 267
 +
An alliance of Bretonnic kingdoms defeat the Camoran Usurper. The Empire plays a relatively minor part in the victory, leading to increased provincial dissent.
 +
 +
Commodore Fasil Umbranox retakes the city of Anvil from the pirate Torradan ap Dugal, and is named Count of Anvil by the Emperor. Rather than trying to pacify the town, he burns it to the ground and builds a new city on the remains.
 +
 +
Umbranox reclaims the city of Sutch for Anvil. As the Redguard armies are exhausted by war, the annexation goes unopposed.
 +
 +
3E 268
 +
Cpehorus II dies, to be succeeded by Uriel V. In order to restore faith in the Empire, he proposes an aggressive expansionist policy beyond the borders of Tamriel.
 +
 +
3E 271
 +
Uriel V conquers the island of Roscrea.
 +
 +
3E 276
 +
Uriel V conquers the island of Cathnoquey.
 +
 +
3E 279
 +
Uriel V conquers the island of Yneslea.
 +
 +
3E 282
 +
Uriel V conquers Black Harbor on Esroniet.
 +
 +
3E 284
 +
Uriel V conquers the island of Esroniet.
 +
 +
3E 285
 +
Uriel VI is born shortly before his father's final departure for Akavir.
 +
 +
Two more children of Uriel VI, Morihatha and Eloisa, are born a month after his departure to a different mother.
 +
 +
3E 288
 +
Uriel V invades the mainland of Akavir. Two cities are captured and renamed to Ionith and Septimia.
 +
 +
Both colonies struggle to thrive: the weather is unusually bad, causing multiple harvests to fail. Supplies and soldiers from Tamriel ae frequently lost in unnatural storms.
 +
 +
3E 289
 +
Battle in the Northern Mountains. Uriel V challenges a Tsaeci army, but is driven back. Shortly followed by a siege on Ionith.
 +
 +
3E 290
 +
Battle of Ionith. The city falls and Uriel V is killed in battle. The Tenth Legion is decimated in the defense.
 +
 +
The Battle of Septimia: two days after the fall of its Ionith, its sister-city meets the same fate. The last colonists depart from Akavir.
 +
 +
3E 290
 +
Following the death of his father, the five-year old Uriel VI is crowned Emperor. His mother Thonica is given a limited regency, and the Elder Council retains the true power.
 +
 +
3E 307
 +
The Elder Council reluctantly grants Uriel VI, aged 22, his full license to rule. They are unwilling to relinquish the many privileges they had usurped in this time.
 +
 +
3E 313
 +
Through careful abuse of his right to veto decisions, the Emperor regains much of his power from the Elder Council.
 +
 +
3E 314
 +
Pelagius IV is born to Eloisa.
 +
 +
3E 320
 +
Uriel VI dies after a fall from his horse. He is succeeded by his sister, Morihatha. Many provinces have been in a state of rebellion since the rule of Cephorus II, and Morihatha starts a careful campaign to win them back.
 +
 +
3E 331
 +
The Second Edition of "A Pocket Guide to the Empire" is published. the Elder Council condemns the work due to illicit contents. The authors are executed, and no known copies of the books survive.
 +
 +
3E 335
 +
Lorgren Benirus, respectable citien of Anvil, is discovered to be an illicit necromancer. An angry mob storms his manor and kills him.
 +
 +
3E 339
 +
Morihatha is assassinated by the Dark Brotherhood, supposedly by order of an Argonian councilman, Thoricles Romus, due to the Empress' refusal to send troops to his troubled lands. Thoricles maintains his innocence throughout his trial and execution.
 +
 +
Pelagius IV, nephew of Morihatha, assumes the throne.
 +
 +
3E 346
 +
Uriel VII is born.
 +
 +
3E 368
 +
Pelagius IV dies, is succeeded by his son Uriel VII. He continues the pacification of Tamriel, often through ruthless and underhanded means.
 +
 +
3E 370
 +
The Eternal Champion (protagonist of TES1: Arena) is born.
 +
 +
3E 375
 +
Uriel VII's Agent (protagonist of TES2: Daggerfall) is born.
 +
 +
3E 376
 +
Jagar Tharn, First Battlemage and advisor of the Emperor, retrieves the Staff of Chaos (Balac-thurm).
 +
 +
3E 377
 +
Crown Prince Geldall, the official heir of Uriel Septim VII, is born.
 +
 +
3E 378
 +
Prince Enman is born.
 +
 +
3E 380
 +
Prince Ebel is born.
 +
 +
3E 389-3E 399
 +
Start of the Imperial Simulacrum: Jagar Tharn imprisons Uriel VII in Oblivion and disguises himself as the Emperor through magic. Tharn uses the power of the Balac-thurm and his connections with the Daedra (notably Merhrunes Dagon to keep his deceit going for ten years. His misrule proves disastrous for the Empire, causing several inter-provincial wars and bringing the Septim rule to the brink of destruction.
 +
 +
3E 395-3E 399
 +
The Five Year War between Valenwood and Elsweyr. Elsweyr is victorious and gains some territory.
 +
 +
3E 396
 +
Arnesian War between Morrowind and Argonia. Ends in a resounding victory of Morrowind.
 +
 +
3E 397
 +
War of the Blue Divide between Summerset and Valenwood. Summerset destroys the Bosmer harbors, and gains several coastal islands.
 +
 +
3E 397
 +
War of Bend'r-mahk: Skyrim defeats combined Breton and Redguard forces and claims several border cities.
 +
 +
3E 39?
 +
Invasion of the Battlespire: Mehrunes Dagon attacks the Battlespire, a fortress of the Imperial Battlemages in Oblivion. The invasion is defeated, and the alliance between Tharn and Dagon is broken. The Battlespire, one of the last functional bastions of Imperial power beyond Nirn, is ruined.
 +
 +
3E 398, 29 Sub's Dusk
 +
Archbishop Calaxes of the Temple of the One is murdered by Imperial agents. This controversial figure, a bastard son of Uriel VII, plotted a rebellion to establish a new Marukathi theocracy.
 +
 +
3E 399
 +
The Eternal Champion defeats Tharn and releases the Emperor from his prison.
 +
 +
Gortwog gro-Nagorm establishes Orsinium Nova, the new city of the Orcs, in the Dragontail Mountains. Gortwog petitions Uriel VII for provincial status and citizen rights.
 +
 +
3E 400
 +
The Sixth House becomes more active in Morrowind.
 +
 +
3E 401
 +
Nulfaga, Queen-Mother of Daggerfall and powerful witch, discovers the location of the Mantella. She attempts to bargain with the Blades, but her deal is rejected. Uriel VII commands his spies to steal this information, but his instructions are themselves stolen.
 +
 +
3E 402=403
 +
The War of Betony, between Daggerfall and the Redguard kingdom of Sentinel. Lord Mogref of Betony attempts to vassal himself to Daggerfall for monetary reasons. Sentinel objects to this. Daggerfall wins the war, though king Lysandus dies in battle.
 +
 +
3E 404
 +
Through a series of mishaps, Uriel VII's secret missives are communicated throughout the Iliac Bay's notable rulers.
 +
 +
The ghost of king Lysandus haunts the streets of Daggerfall with an army of wraiths, seeking vengeance. King Gothryd is powerless to stop him.
 +
 +
3E 405
 +
An agent of Uriel VII is sent to the Iliac Bay to investigate the death of Lysandus and the Emperor's missing letter.
 +
 +
3E 414
 +
Vvardenfell is opened to colonization after the old restrictions of the Armistice are revoked. Both Imperials and Great Houses begin settling the area.
 +
 +
3E 417
 +
The Tribunal loses control over the Heart of Lorkhan and Kagrenac's instruments to agents of Dagoth Ur. Their power lessens considerably.
 +
 +
The Emperor's agent discovers the truth regarding King Lysandus' death: a minor lord of Wayrest, Lord Woodborne, murdered him for political reasons. Once avenged, the haunting of Daggerfall stops.
 +
 +
The Warp in the West, also known as the Miracle of Peace: Uriel VII's agent recovers the Mantella and is approached by various factions of the Iliac Bay, each intent to use it for their own purposes. The world-negating properties of the Numidium, cause a new Dragon Break, in which six conflicting timelines simultaneously occur:
 +
 +
    The Mantella is sold to the royal house of Daggerfall, who use it to unite the western kingdoms of High Rock.
 +
    The Mantella is sold to the royal house of Wayrest, who use it to unite the eastern kingdoms of High Rock.
 +
    The Mantella is sold to the Gortwog of Orsinium, who uses it to conquer the Dragontail Mountains.
 +
    The Mantella is sold to the royal house of Sentinel, who use it to unite northern Hammerfell.
 +
    The Mantella is sold to the the necromancer-king Mannimarco, who uses it to ascend to godhood.
 +
    The Mantella is given to the Underking, an undead echo of the various souls used in constructing it. Having regained his heart, the Underking dies a mortal death, and the Numidium is unmade.
 +
 +
 +
Following these events, the remaining kingdoms of the Iliac Bay make peace, and the Orcish people are finally accepted as citizens of the Empire. Mannimarco loss some of his power, but remains as the God of Worms.
  
 
=== The Present ===
 
=== The Present ===

Revision as of 01:08, 3 April 2017

This timeline mainly focuses on events from an Imperial point of view, and is therefore not definite for non-Cyrodiil affairs.


Middle Merethic Era

(c. ME 2000)

  • The Aldmeri explorer Topal (or Torval) the Pilot sets sail from the Summerset Isles, looking for the mythical continent of Aldmeris. He is the first Elf to explore the shorelines of Tamriel and interact with its native populations. Topal explores to course of the river Niben up to Lake Rumare, reporting the existence of Khajiit, Argonians, and a mysterious race of "Bird-people" inhabiting the future site of the Imperial City. He claims these people give him their islands as a gift in return for the art of literacy. Topal's account suffers from several anachronisms, and may be a forgery meant to justify the later Ayleid land-grab in this area.
  • The Niben valley and its environs are inhabited by numerous human tribes: the Nedes, Kothringi, Al-Gemha, Keptu, Men-of-Ge, Al-Hared, Men-of-Ket, Orma, Yespest, Horwalli, and many others. Later generations will remember them as "Nedes", though this was the name of but one of many tribes.
  • Likewise, the areas later known as the Gold Coast and Hammerfell are inhabited by human tribes, though these are culturally distinct from the Niben ones.

(c. ME 2000 - 1500)

  • Various Aldmeri factions colonize the coastline of Tamriel. Presumed birth of the Bosmer, Khajiit, Falmer, and Dwemer civilizations.
  • Founding of the first Ayleid city-states in the Cyrodiilic Heartland. These Elves were dissenters from the Aldmeri mage caste, fleeing their home culture's restrictions on Daedra worship and the usage of Dawn Magics. Unlike other Elven colonists, the first Ayleid settled deep in the Heartland, subjugating and enslaving the indigenous population through use of their summoned Daedra armies. The Ayleid city-states are tribute-kingdoms to the throne of Alinor, though the vast distances make enforcing Summerset law all but impossible.
  • Several enterprising Elven families explore an colonize the northwest of Tamriel, without relinquishing their ties to Alinor. First among them are the Direnni clans.
  • Small groups of Atmoran colonists settle the northern shores of Tamriel, fleeing war, hunger, and ill-defined political struggles in their homeland. This slow immigration movement continues for the next hundred years.
  • Construction of White-Gold Tower, known as the Temple of the Ancestors or the Citadel to the Ayleid. This magical construction, erected through the knowledge of the Dawn Magics, amplified the power of the Ayleid sorceror-kings and allowed them a measure of control over the fabric of reality, similar to that of the Ada-Mantia Tower in Balfiera and Crystal-Like-Law in Summerset.
  • The Ayleid Hegemony expands to the east and west, founding city-states and fortresses in modern-day Colovia, southern Nibenay, and Argonia.
  • Saint Veloth, an Aldmeri prophet and mystic, proclaims the faith in the Good Daedra. Rejecting the decadence of Summerset culture, he leads a mass migration of the faithful Chimer into the promised land of Resdayn, later known as Morrowind.
  • The colony of Saarthal is founded in northern Skyrim, being the first large-scale Nordic settlement on Tamriel.

Late Merethic Era

(c. ME 1000)

  • The Night of Tears: Falmeri forces destroy the Nordic colony at Saarthal, driving the Nords back into the sea.
  • The Return: the Atmoran warlord Ysgramor gathers his famous Five Hundred Companions and retakes Saarthal from the Elves, thus founding the first Nordic Empire.
  • Nordic forces pursue and exterminate the Falmer, destroying all they can find of them and their culture.
  • The mysterious god-hero Pelinal Whitestrake appears. This mythical figure, considered an expression of human endeavors and willpower, wanders the world, fighting Elves, founding kingdoms and abandoning them.

First Era

1E 1

  • The Camoran Dynasty declares itself independent from the Summerset Isles, founding the independent kingdom of Valenwood. The Ayleid Hegemony uses this buffer kingdom to declare their own independence from the throne of Alinor. The Direnni lords, while also suitable remote and powerful enough to defy Summerset, fail to do so, remaining as a nominal tribute-kingdom.
  • Beginning of Nord history writing: Ysgramor records the events in the Elven kingdoms in his native runes, thus becoming the first human historian.
  • The Nords finish their conquest of modern-day Skyrim. The Falmer, apparently driven to extinction, disappear from recorded history.
  • Tension and small-scale skirmishes occur between the Nordic Empire and the surrounding Elven realms: the Direnni, Velothi, and the Ayleid sphere of influence.

1E 198

  • Civil war in the Ayleid Hegemony: the southern Barsaebic city-states chafe under the increasing dominance of the High Heartland Monarchs. The Barsaebics are conservatives who maintain strong connections with Alinor and Direnni. They are concerned over the Heartland's reliance on Daedric pacts, neglect of the Aedra, abuse of the Dawn Magics, and general deviation from mainstream Aldmer culture. The Barsaebics are defeated by the Atataric alliance, a proxy army of the Heartland Monarchs. The remaining Barsaebics flee into Argonia.

1E 222-272 or 1E 240-1E 415

  • The Nordic Empire conquers High Rock and northern Morrowind, subjugating the local Elven lords. Both the Direnni and the Chimer lords were disorganized and internally divided, easy prey for the unified Nordic armies.
  • After several decades of strife, the Nords reach an uneasy truce with the Ayleids. The borderland of Falkreath becomes a contested region, with both Nordic and Ayleid settlements.

1E 242-1E 243

  • The Alessian Rebellion:
    • A Nedic slave, later known as Alessia, instigates a rebellion in the slaver city of Sardavar Leed. Assisted by the god Morihaus Breath-of-Kyne, she overthrows the local lords and forms an army of liberated slaves.
    • Pelinal Whitestrake becomes the champion of the Alessian cause. He challenges the Ayleid sorcerer-kings in one-on-one duels, defeating each one in turn.
    • Attack on Vahtacen, where many slaves are freed and join the army. Alessia assumes the name Al-Esh ("High Highness").
    • Pelinal claims the eastern lands for the Rebellion.
    • Fights in Sedor, where Pelinal reclaims the Thousand Strong of Sedor, a powerful Nedic tribe.
    • The army passes by the northern Ayleid cities, heading towards the shelter of Sancre Tor.
    • Dissident Ayleid kings from the perifery secretly support Alessia's rebellion, attempting to undermine the power of the Heartland Kings.
    • The Alessian army finds shelter at Sancre Tor, a great hill in the barren northwestern wilderness. Here, they await reinforcements from the north.
    • Alessia makes contact with the Nordic chieftains through messenger birds, imploring them for aid.
    • Pelinal calls out and defeats the sorceror-king Haromir of Copper and Tea at the foot of Sancre Tor.
    • Pelinal kills the Ayleid king Gordaur the Shaper in his palace at Ninendava.
    • Alessian forces meet the Nordic mercenaries at the Bridge of Heldon, Falkreath. They enact a bloody pogrom on the Elven population of the border region.
    • The united Nordic and Nedic armies marches south towards the Citadel, intent on taking the Ayleid capital.
    • The remaining Ayleid sorceror-kings, intent on countering the Rebellion, make a pact with the Daedric Prince Meridia, appointing the half-god Umaril the Unfeathered as their immortal champion.
    • The rebels attack the city of Ceya-Tar (Cetatar), where Pelinal kills Fire-king Hadhuul.
    • The rebel army reaches the shores of Lake Rumare. The Nordic and Nedic chieftains convene in the Council of Skiffs, unsure if even their numbers can breach the Citadel.
    • Pelinal attacks the Citadel alone, slaughtering thousands of Ayleid and Daedric servants. He duels and defeats Umaril, banishing his spirit into the Void. In his weakened state, he is ambushed by the Ayleid sorceror-kings, who cut him in eight parts.
    • The Taking of the Citadel: emboldened by Pelinal's sacrifice, the rebel army attacks, killing the remaining defendants. With the center of their Empire in human hands, the reign of the Alessian Hegemony is over.
    • The last Ayleid city to be defeated by the Alessian army is Anutwyll. The city of Bravil is founded on its remains.

The Alessian Empire

1E 243

  • The Alessian Empire is founded. Alessia becomes the first Empress, inheriting both the title and the priesthood of Akatosh from her figurehead Ayleid predecessor.
  • Remaining Ayleid cities in Colovia and the southern Niben are absorbed into the Empire as submissive client-states, or destroyed in case of resistance. Ayleid cities in exile are founded in Valenwood, Alinor, the Direnni Hegemony and Argonia.
  • The Cult of the Eight Divines and the Ancestor Moth Cult are founded. both hark back to Ayleid predecessors.
  • The Alessian Empire was at first a client-state to the larger Nordic Empire, though later on this relationship will reverse. In turn, the Alessians had various Colovian kingdoms, Nedic tribes and Ayleid enclaves under their rule. Falkreath is at this point part of Cyrodiil.
  • As a reward for their aid in battle, the Nordic chieftains are granted large stretches of land in the unpopulated west of the country. This is the start of the Colovian kingdoms.

1E 243-1E 498

  • Alessian power slowly grows and consolidates. Imperial culture develops from joint Nedic, Nordic and Elven traditions.

1E 266

  • Death of Alessia. The covenant with Akatosh begins, shielding Tamriel from Oblivion. The Dragonfires ignite and the Amulet of Kings assumes its modern function as Imperial soul-receptable. Belharza the Man-Bull, son of Alessia and Morihaus, assumes the throne.
  • Nedic and Nordic settlers migrate to Colovia, taking land from the remaining Ayleid city-states and Nedic settlements along the Strident Coast. Simultaneously, the populated tribelands along the Niben are pacified by Battlemages loyal to the Emperor, and brought into the fold of the Empire.
  • The warlike Colovians organize annual raids of the vulnerable Direnni and Breton cities of the Illiac Bay. These raids will sporadically continue for much of the First Era.
  • Emperor Ami-El assumes the throne.

1E 358

  • Ami-El lends his forces to Skyrim in battle against the Direnni Hegemony in the Western Reach. Anti-Elven sentiments are on the rise across the nations of men.

1E 361

  • The Alessian Reforms. The monotheistic Marukhati abolish the last Ayleid city-states in the east, and persecute any who do not live by the strict religious doctrines of their monkey-prophet, Marukh.
  • Nord High King Borgas enforces the Alessian Reforms throughout his empire, consisting of Skyrim, High Rock and northern Morrowind.
  • The Colovian Estates slowly isolate themselves from Alessian rule, assuming the character of sovereign kingdoms. They still pay tribute to the Empire, but are otherwise politically independent. Ayleid enclaves are tolerated in the west, and the faith of the Eight Divines, outlawed under the Alessians, survives here.
  • The Nibenay is under the yoke of the Marukhati. Dietary restrictions force the Nibenese to give up on many forms of agriculture and husbandry, and focus on trade. A sophisticated mercantile society develops. Restrictions on the worship of the Eight result in the worship of animal spirits and an eclectic mix of minor gods.

1E 369

  • High King Borgas, a staunch anti-Elven agitator, is killed by a Bosmeri Wild Hunt. In the ensuing War of Succession, the Nordic Empire falls apart. High Rock becomes part of the growing Direnni Hegemony.

1E 393

  • The Marukhati sack the temple of Malada, one of the last remaining Ayleid settlements in the east.
  • Sload slave raids terrorize Colovia.
  • The self-centered and isolationist Colovian Estates fight among themselves. The kingdoms of Kvatch and Skingrad squabble over a shared border.

1E 461

  • Emperor Gorieus assumes the throne. There is no mention of another emperor until Hestra around 1E 1000. Either Gorieus ruled for 500 years (not impossible), or there were other, forgotten Emperors between them. The Alessian priesthood is the true power in this period, having reduced the position of Emperor to that of a puppet ruler.

1E 472

  • Conflicts between Kvatch and Skingrad cease thanks to the royal marriage of Rislav Larich, the eight child of the king of Skingrad, with Belene, a daughter of the king of Kvatch.

1E 478

  • Emperor Gorieus defeats Nord High King Kjoric the White in battle.
  • A plague sweeps through Colovia. King Mhorus of Skingrad is among the victims. His son, Dorald, is a devout Alessian and cedes his kingdom to the Emperor. he is killed by his brother Rislav, who usurps the throne. Emperor Gorieus, enraged over this insult, mounts an invasion, but his legions are destroyed in an ambush by the joined forces of Skingrad and Kvatch. This defeat, a first for the Imperial legions, inspires resistance against the Alessian encroachment across Tamriel.

1E 479

  • Emboldened by the events in Colovia, Ryain Direnni outlaws the Alessian Reforms in High Rock. His forces fight the Alessians, and harass Colovia from the sea, attempting to push towards the Heartland.

1E 482

  • The Battle of Glenumbra Moors: Aiden Direnni defeats the combined forces of the Alessian Order and Nord High King Hoag Merkiller. The new High King, Ysmir Wulfharth, annuls the alliance with the Alessians, reinstates the Nordic Pantheon and destroys the Alessian temples in his lands. Temporary end of Alessian power beyond the borders of Cyrodiil.

1E 808

  • The Ra Gada: Yokudan refugees arrive on the shores of Hammerfell, conquering the province from native Orcs and Nedes. Redguard conquests claims large swathes of Colovia, especially in the Gold Coast.
  • The city-fortress of Sutch is founded by Redguard conquerors.

c. 1E 900

  • Despite initial hostilities, relations between Redguard and Imperials quickly improve. A vibrant cultural exchange takes place.

c. 1E 948

  • Redguard blademaster Gaiden Shinji oversees the creation of the Arena in the Imperial City.
  • Empress Hestra assumes the throne. She restores much of Alessian power beyond the Cyrodiilic border, and improves the Empire's road network. Various runestones are thought to have been erected in her time.

1E 1030

  • Legion forces led by Hestra conquer the Reach.

1E 1033

  • Imperial forces combat piracy along the Black Marsh shore. For the first time, Imperials enter the heart of this province, and chart its waterways.
  • Hestra manages to restore relations with the Colovian kingdoms. Together, they perform several joint attacks on Valenwood, and defend against Sloadic slave raids.

The Middle Dawn

Dragon Break

  • A sub-group of the Alessian Order called the Marukhati Selectives break time itself through a ritual meant to purify Akatosh from Elven influences. Between the fifteenth and twenty-third century of the First Era, linear time does not exist.
  • Testimony from Empress Hestra's soul claims that Cyrodiil became an Empire across the stars.
  • Mention of Emperor Shor-El, whose reign was lost within the timeless time. He claims that Cyrodiil became an egg.

The Late Alessian Empire

1E 2200-1E 2260

  • Empress Herda takes the throne, and improves relations with Colovia somewhat.
  • The Thrassian Plague, engineered by the Sload, kills over half of Tamriel's population.
  • Bendu Olo, the Baron of Anvil, leads the All Flags Navy in the Thrassian War - a joint effort of the nations surrounding the Abecean Sea. The island-kingdom of Thras is sunk beneath the waves.
  • The military success of Bendu Olo leads to the Oloman Confederacy, a short-lived movement of unity among the Colovians. For the first time, the Colovian kingdoms are more powerful that the Nibenay.

1E 2321

  • The Oloman Confederacy officially declares the independence of the Free Estates, blocking trade and refusing to give further tribute to the weakened Alessian Empire.
  • The Marukhati theocracy, bloated by corruption and incompetence, collapses.
  • The War of Righteousness commences: a confusing and exceptionally bloody struggle between Colovians and Nibenese, leading to the decline and fall of the First Empire.

The First Interregnum

1E 2331

  • End of the War of Righteousness. The First Empire is officially dissolved. Colovia and Nibenay remain divided, and their respective cultures diverge for the next centuries. The line of Alessia is broken, and no Emperor will sit on the throne until the rise of Reman.
  • Colovia and the Nibenay dissolve into small, eclectic kingdoms and city-states.

The Reman Empire

1E 2703

  • The Akaviri Invasion: an army of Tsaeci, snake-men from the mysterious eastern continent of Akvair, land on the northern shores of Tamriel, and begin an unstoppable march towards Cyrodiil.
  • A Colovian warlord named Reman unites Cyrodiil against the foreign threat. He defeats the invading force at Pale Pass, causingthe Akaviri to swear eternal loyalty to him and his line. Following his victory, Reman leads his army to the Imperial City and crowns himself Emperor, starting the Second Empire.
  • Both the Colovian kings and the Nibenese Battlemages surrender their independence to Reman.
  • In an incident during the coronation, the king of Kvatch is executed by the king of Bruma, sparking a decades-long conflicts between the states.

1E 2703-1E 2762

  • Under the pretext of the realm's defense, Reman wages an aggressive campaign of conquest across the continent. All of Tamriel save Morrowind, the Summerset Isles and Argonia becomes part of the Second Empire.
  • A new network of highways and fortifications is built under the reigns of Reman and his sons.
  • The city of Sutch is reclaimed by the king of Anvil.

1E 2714

  • Valenwood is conquered by Reman.

1E 2714-1E 2762

  • Failed attempt at conquering the Nordic Underworld.
  • Founding of the Royal Imperial Mananauts and construction of the first Battlespire, used to explore the Void beyond Nirn.

c. 1E 2750

  • The three leading strains of Cyrodiilic nobility assume their modern shape:
    • The Colo-Nordic nobility, having sworn eternal fealty to Reman and his successors, largely abandons its solitary and isolationist ways. Slowly, the old royal houses morph into prestigious officer families, supplying the Imperial Legions and Navy with their upper ranks.
    • The Niben Hierophants ingratiate themselves with Reman and his court, introducing Nibenese excess to the latest wave of western warlords to control the Empire. In time, the Hierophants join their bloodlines with the honored Dragonguard Tsaesci from Akavir, determined to gain both social standing and control the arcane secrets of the far east.
    • Influenced by Akaviri ideas of governance, the Reman Emperors reform their bureaucracy to be more efficient and rational. The result is the Imperial Curia, an order of magistrates whose nobility arises from merit, not birth (at first). The Curia quickly comes to control key aspects of the Imperial government.

1E 2762

  • Reman I dies. As none of his heirs are considered competent or fit to rule, the throne passes to his adopted son Kastav until a suitable heircomes of age. Kastav's habit of imprisoning pretenders and political rivals earns him the nickname "the Warden".
  • Founding of the first Imperial moon-colonies on Masser.
  • Start of the Winterhold Rebellion among Nordic workers, upset over their ill treatment by the Emperor.
  • Continued rebellion in the Argonian hinterland.

1E 2805 or 1E 2806

  • After a series of unpopular and incompetent decisions, Emperor Kastav is deposed by his Reman II, a grandson of Reman.
  • Reman II negotiates a peaceful end to the Winterhold Rebellion.

1E 2837

  • The Battle of Argonia. The last Argonian resistance is defeated, and the province of Black Marsh is officially annexed by the Empire - the first time this area of Tamriel is subjected to foreign rule.

1E 2840

  • Reman II declares war on Morrowind. The Four-Score war will continue for the rest of the Remanite dynasty.

1E 2843 or 1E 2851

  • Reman II dies in battle against the Dunmer, is succeeded by Emperor Brazollus Dor. He rejuvenates the faith of Morihaus and the Nibenese animal spirit cults.
  • Emperor Brazollus leaves the daily administration of the Empire in the hands of Potentate Sidri-Ashak, unknowingly laying the foundations of the Akaviri Potentates.
  • New runestones is erected in the name of Potentate Sidri-Ashak.

1E 2877

  • Reman III takes the throne.
  • Records indicate the existence of another Reman Emperor before of after Reman III, whose name and deeds have been erased from memory. Nothing of the Expunged Reman now remains.

1E 2920

  • Reman III attempts to broker a truce with Morrowind. Before negotiations can conclude, he and his son Juilek are murdered by the Morag Tong. End of the Reman dynasty.

Second Era

The Akaviri Potentates

2E 1

  • Potentate Versidue-Shaie becomes the de facto ruler of the Empire in the absence of a true Emperor. He declares this the start of the Second, or Common Era.

2E 230

  • Vanus Galerion founds the first Mages Guild in Firsthold, the Summerset Isles. For the first time in Tamriel's history, magical education and services are available to the larger population.
  • The Mages Guild is banished from Summerset, and subsequently moves to the Imperial City.
  • The provinces rebel against the rule of the Potentate. Many see the absence of a "real" Emperor as a chance to regain their independence. Others protest the illegitimate power grab of the Akaviri.

2E 283

  • Council of Bardmont: pressured by provincial opposition to his rule, Versidue-Shaie convenes the Elder Council and declares martial law across the Empire.

2E 283-2E 320

  • Intense conflict across Tamriel between Imperial forces and various local rebels. Versidue-Shaie is victorious, and the Legion is left as the only real military force in the land.

2E 309

  • The Province of Elsweyr is founded by the political union of the twin Khajiit kingdoms of Anequina and Pelletine.
  • Orsinium, the exile-city of the Orcs is granted the status of Imperial Province - the first time the Orcs are granted citizen status.

2E 320

  • Dinieras-Ves "the Iron", a kinsman of the Potentate, founds the Syffim, a forerunner of the Fighter's Guild. This mercenary force was meant to suppress banditry in the provinces following the destruction of local military power. The Syffim is based on strict concepts of Akaviri combat and warrior-honor.

2E 321

  • The Guilds Act sanctions the guilds of Tinkers, Cobblers, Prostitutes, Scribes, Architects, Brewers, Vintners, Weavers, Ratcatchers, Furriers, Cooks, Astrologers, Healers, Tailors, Minstrels, and Barristers. Also codified the Mages and Fighters Guilds, founded in previous years. later expansions sanction more guilds.

2E 324

  • Potentate Versidue-Shaie is murdered by the Morag Tong. He is succeeded by his son, Savirien-Chorak.
  • Savirien-Chorak allows the local armies to reform so his vassals can properly defend themselves.

2E 430-2E 431

  • Potentate Savirien-Chorak and his heirs are murdered by the Morag Tong. End of the Akaviri Potentate and the Second Empire. The provinces regain their independence and Cyrodiil falls apart in independent kingdoms and city-states.
  • Orsinium is razed by an alliance of Bretons and Redguards.
  • The city of Sutch is re-taken by Redguard forces.

The Second Interregnum

2E 432-896

  • A series of mad and incompetent rulers attempt to claim the Imperial throne. Widespread chaos, disease and war lead to a period of decay and anti-intellectualism.

2E 560-2E 603

  • The Khanaten Flu spreads across Tamriel. Argonians, being immune to the disease, are thought to be responsible for engineering the sickness.
  • The Kothringi are driven to extinction.

2E 563

  • Voyage of the Crimson Ship: the last remaining Kothringi flee Black Marsh. They are turned away at every port they meet, and set sail for the west, never to return.
  • Durcorach the Black Drake, a Reachman chieftain, conquers the Imperial City and declares himself Emperor. Beginning of the dynasty of the "Longhouse Emperors", a short, eccentric and barbarian period in Cyrodiil's history.

2E 541

  • Emperor Durcorach dies during an invasion of Daggerfall. He is succeeded by an unnamed son.
  • The second Longhouse Emperor dies, and is succeeded by his son, Leovic. Born and raised in the Reach, he is considered eccentric and savage by the court and the people.

2E 573

  • Varen's Rebellion: a popular uprising orchestrated by Varen Aquilarios, king of Chorrol. After taking the Imperial City and killing Leovic, Varen proclaims himself Emperor.

2E 577

  • Emperor Varen reclaims the Amulet of Kings from Sancre Tor. However, the amulet does not accept him as a true Emperor.

2E 579

  • Emperor Varen vanishes after attempting an illicit ritual to force his Divine mandate.
  • The Daedric Prince MolagBal launches an invasion on the mortal plane.
  • Clivia Tharn, widow of Emperor Varen, declares herself Empress Regent.

2E 582

  • The Alliance Wars: several provincial nations band together in an attempt to control the Imperial center. The conflict quickly spirals out of control.
  • Continuous war and plunder causes the population of the Heartlands to plummet: over half of the Imperial City is an uninhabitable ruin.
  • Molag Bal's incursions stop after a ritual challenge leaves him weakened and unprotected from his peers.

2E 828

  • Presumed birth date of Tiber Septim.

2E 852

  • Cuhlecain, Colovian king of Falkreath, attempts to unite the Colovian Estates in a bid to conquer the White-Gold Throne.
  • Cuhlecian allies with the Nords against the Reachmen in order to secure his northern borders. His army is led by general Hjalti Early-Beard, hailing from the Breton city of Alcaire. Hjalti is accompanied by a Nibenese battlemage named Zurin Arctus.
  • Battle of Old Hrol'dan: Hjalti takes the city from the Reachmen, and uses Thu'um to tear down the walls. His soldiers give him the name Talos, Stormcrown.
  • Cuchlecain adopts Talos as his only son and heir.
  • Sack of Sancre Tor. An alliance of Nordic and Breton nobles invade northern Cyrodiil, opposing Cuhlecain's ambitions. General Talos stops them at the sacred city of Sancre Tor, and rediscovers the Amulet of Kings in the tombs beneath the city. The resounding victory leads the Nords to join Cuhlecain's armies.
  • At the end of the year, the Colovian Estates are united.

2E 854

  • The Taking of the Imperial City. The Niben battlemage aristocracy surrenders to Cuhlecain, unifying Colovia and Nibenay once again.
  • On the Eve of his coronation, Cuhlecain is murdered by a Breton assassin. The Imperial Palace is set aflame. Talos survives his own assassination attempt, though he loses his voice due to a neck-wound.
  • Talos declares himself Emperor, taking the Imperial name of Tiber Septim.

c. 2E 855

  • Emperor Tiber Septim unites and reforms Cyrodiil, preparing for the conquest of all Tamriel.

2E 857

  • The Moth Rebellion sweeps through the Heartland cities, sparked by rumors that Tiber Septim aims to revive the faith in the One. Some claim the rebellion was backed by the Moth-Eaters. Tiber's legions brutally suppress the rebellion.
  • Conquest of Skyrim and the breton kingdoms commences.
  • An Orcish delegation petitions Tiber Septim for citizen rights. Tiber promises them a province and equal rights in return for aid in his conquests.
  • Battle of the Bjoulsae. Admiral Amiel Richton crushes Wayrest's naval power, effectively conquering High Rock.

2E 861

  • Border skirmishes with Elsweyr, Argonia, and the Almeri Dominion.
  • Battle of Senchal. General Pottreid orders the population slaughtered after the Khajiit fail to surrender. The battle is erased from official Empire history.

2E 863

  • Battle of Black Rocks. The Aldmeri navy decimate the Third Legion.

2E 864

  • Battle of Hunding Bay. An alliance of Redguard Forebears and Imperial navy led by Amiel Richton defeats prince A'Tor, leader of the Redguard Crowns faction, at Stros M'Kai. After the battle, the Imperials turn on their Forebear allies and occupy Hammerfell, installing several provincial Governors.
  • The First Pocket Guide to the Empire is published as propaganda for the early Empire.
  • The Stros M'Kai Uprising. The Imperial Fleet in Hammerfell is defeated by the Restless League, a Redguard pirate faction. Admiral Richton is killed in battle.
  • Rebellion of Sentinel. Baron Volag of the Forebears retakes the city of Sentinel with a Crown-Forebear alliance.
  • First Treaty of Stros M'Kai: Tiber Septim is forced to renegotiate the status of Hammerfell as an Imperial Province. Local rule is legitimized.
  • With the human kingdoms defeated, Tiber focuses his forced on Elsweyr and Argonia. Conquest is swift, though the poisonous Argonian hinterland remains inaccessible.

2E 882

  • Invasion of Morrowind. Despite the Dunmeri reputation, Tiber recognizes Morrowind as the weakest of the Elven nations due to the infighting of the Houses. Dunmer defenses crumble before the Legions.
  • Sack of Mournhold. Imperial forces plunder the ancient Indoril capital.
  • The Armistice is signed. Vivec initiates peace talks with the Empire, offering access to Morrowind's mines and the broken Dwemer construct Numidium in return for cultural and political concessions.

c. 2E 895

  • Tiber Septim activates the Numidium through the Mantella, a soul gem-like device which incorporated soul aspects of the Battlemage Zurin Arctus and the old Nordic king Wulfhart. The Brass God proves a powerful weapon.
  • Conquest of Valenwood.

2E 896

  • Surrender of Alinor. Despite heavy resistance, the Summerset Isles fall in a matter of days to the might of the Numidium. With the last independent kingdom under his control, Tiber Septim is now the ruler of the entirety of Tamriel.
  • Start of the Third Era and the Septim Empire.

Third Era

The Septim Empire

This timeline mainly focuses on events from an Imperial point of view, and is therefore not definite for non-Cyrodiil affairs.


Middle Merethic Era

(c. ME 2000)

  • The Aldmeri explorer Topal (or Torval) the Pilot sets sail from the Summerset Isles, looking for the mythical continent of Aldmeris. He is the first Elf to explore the shorelines of Tamriel and interact with its native populations. Topal explores to course of the river Niben up to Lake Rumare, reporting the existence of Khajiit, Argonians, and a mysterious race of "Bird-people" inhabiting the future site of the Imperial City. He claims these people give him their islands as a gift in return for the art of literacy. Topal's account suffers from several anachronisms, and may be a forgery meant to justify the later Ayleid land-grab in this area.
  • The Niben valley and its environs are inhabited by numerous human tribes: the Nedes, Kothringi, Al-Gemha, Keptu, Men-of-Ge, Al-Hared, Men-of-Ket, Orma, Yespest, Horwalli, and many others. Later generations will remember them as "Nedes", though this was the name of but one of many tribes.
  • Likewise, the areas later known as the Gold Coast and Hammerfell are inhabited by human tribes, though these are culturally distinct from the Niben ones.

(c. ME 2000 - 1500)

  • Various Aldmeri factions colonize the coastline of Tamriel. Presumed birth of the Bosmer, Khajiit, Falmer, and Dwemer civilizations.
  • Founding of the first Ayleid city-states in the Cyrodiilic Heartland. These Elves were dissenters from the Aldmeri mage caste, fleeing their home culture's restrictions on Daedra worship and the usage of Dawn Magics. Unlike other Elven colonists, the first Ayleid settled deep in the Heartland, subjugating and enslaving the indigenous population through use of their summoned Daedra armies. The Ayleid city-states are tribute-kingdoms to the throne of Alinor, though the vast distances make enforcing Summerset law all but impossible.
  • Several enterprising Elven families explore an colonize the northwest of Tamriel, without relinquishing their ties to Alinor. First among them are the Direnni clans.
  • Small groups of Atmoran colonists settle the northern shores of Tamriel, fleeing war, hunger, and ill-defined political struggles in their homeland. This slow immigration movement continues for the next hundred years.
  • Construction of White-Gold Tower, known as the Temple of the Ancestors or the Citadel to the Ayleid. This magical construction, erected through the knowledge of the Dawn Magics, amplified the power of the Ayleid sorceror-kings and allowed them a measure of control over the fabric of reality, similar to that of the Ada-Mantia Tower in Balfiera and Crystal-Like-Law in Summerset.
  • The Ayleid Hegemony expands to the east and west, founding city-states and fortresses in modern-day Colovia, southern Nibenay, and Argonia.
  • Saint Veloth, an Aldmeri prophet and mystic, proclaims the faith in the Good Daedra. Rejecting the decadence of Summerset culture, he leads a mass migration of the faithful Chimer into the promised land of Resdayn, later known as Morrowind.
  • The colony of Saarthal is founded in northern Skyrim, being the first large-scale Nordic settlement on Tamriel.

Late Merethic Era

(c. ME 1000)

  • The Night of Tears: Falmeri forces destroy the Nordic colony at Saarthal, driving the Nords back into the sea.
  • The Return: the Atmoran warlord Ysgramor gathers his famous Five Hundred Companions and retakes Saarthal from the Elves, thus founding the first Nordic Empire.
  • Nordic forces pursue and exterminate the Falmer, destroying all they can find of them and their culture.
  • The mysterious god-hero Pelinal Whitestrake appears. This mythical figure, considered an expression of human endeavors and willpower, wanders the world, fighting Elves, founding kingdoms and abandoning them.

First Era

1E 1

  • The Camoran Dynasty declares itself independent from the Summerset Isles, founding the independent kingdom of Valenwood. The Ayleid Hegemony uses this buffer kingdom to declare their own independence from the throne of Alinor. The Direnni lords, while also suitable remote and powerful enough to defy Summerset, fail to do so, remaining as a nominal tribute-kingdom.
  • Beginning of Nord history writing: Ysgramor records the events in the Elven kingdoms in his native runes, thus becoming the first human historian.
  • The Nords finish their conquest of modern-day Skyrim. The Falmer, apparently driven to extinction, disappear from recorded history.
  • Tension and small-scale skirmishes occur between the Nordic Empire and the surrounding Elven realms: the Direnni, Velothi, and the Ayleid sphere of influence.

1E 198

  • Civil war in the Ayleid Hegemony: the southern Barsaebic city-states chafe under the increasing dominance of the High Heartland Monarchs. The Barsaebics are conservatives who maintain strong connections with Alinor and Direnni. They are concerned over the Heartland's reliance on Daedric pacts, neglect of the Aedra, abuse of the Dawn Magics, and general deviation from mainstream Aldmer culture. The Barsaebics are defeated by the Atataric alliance, a proxy army of the Heartland Monarchs. The remaining Barsaebics flee into Argonia.

1E 222-272 or 1E 240-1E 415

  • The Nordic Empire conquers High Rock and northern Morrowind, subjugating the local Elven lords. Both the Direnni and the Chimer lords were disorganized and internally divided, easy prey for the unified Nordic armies.
  • After several decades of strife, the Nords reach an uneasy truce with the Ayleids. The borderland of Falkreath becomes a contested region, with both Nordic and Ayleid settlements.

1E 242-1E 243

  • The Alessian Rebellion:
    • A Nedic slave, later known as Alessia, instigates a rebellion in the slaver city of Sardavar Leed. Assisted by the god Morihaus Breath-of-Kyne, she overthrows the local lords and forms an army of liberated slaves.
    • Pelinal Whitestrake becomes the champion of the Alessian cause. He challenges the Ayleid sorcerer-kings in one-on-one duels, defeating each one in turn.
    • Attack on Vahtacen, where many slaves are freed and join the army. Alessia assumes the name Al-Esh ("High Highness").
    • Pelinal claims the eastern lands for the Rebellion.
    • Fights in Sedor, where Pelinal reclaims the Thousand Strong of Sedor, a powerful Nedic tribe.
    • The army passes by the northern Ayleid cities, heading towards the shelter of Sancre Tor.
    • Dissident Ayleid kings from the perifery secretly support Alessia's rebellion, attempting to undermine the power of the Heartland Kings.
    • The Alessian army finds shelter at Sancre Tor, a great hill in the barren northwestern wilderness. Here, they await reinforcements from the north.
    • Alessia makes contact with the Nordic chieftains through messenger birds, imploring them for aid.
    • Pelinal calls out and defeats the sorceror-king Haromir of Copper and Tea at the foot of Sancre Tor.
    • Pelinal kills the Ayleid king Gordaur the Shaper in his palace at Ninendava.
    • Alessian forces meet the Nordic mercenaries at the Bridge of Heldon, Falkreath. They enact a bloody pogrom on the Elven population of the border region.
    • The united Nordic and Nedic armies marches south towards the Citadel, intent on taking the Ayleid capital.
    • The remaining Ayleid sorceror-kings, intent on countering the Rebellion, make a pact with the Daedric Prince Meridia, appointing the half-god Umaril the Unfeathered as their immortal champion.
    • The rebels attack the city of Ceya-Tar (Cetatar), where Pelinal kills Fire-king Hadhuul.
    • The rebel army reaches the shores of Lake Rumare. The Nordic and Nedic chieftains convene in the Council of Skiffs, unsure if even their numbers can breach the Citadel.
    • Pelinal attacks the Citadel alone, slaughtering thousands of Ayleid and Daedric servants. He duels and defeats Umaril, banishing his spirit into the Void. In his weakened state, he is ambushed by the Ayleid sorceror-kings, who cut him in eight parts.
    • The Taking of the Citadel: emboldened by Pelinal's sacrifice, the rebel army attacks, killing the remaining defendants. With the center of their Empire in human hands, the reign of the Alessian Hegemony is over.
    • The last Ayleid city to be defeated by the Alessian army is Anutwyll. The city of Bravil is founded on its remains.

The Alessian Empire

1E 243

  • The Alessian Empire is founded. Alessia becomes the first Empress, inheriting both the title and the priesthood of Akatosh from her figurehead Ayleid predecessor.
  • Remaining Ayleid cities in Colovia and the southern Niben are absorbed into the Empire as submissive client-states, or destroyed in case of resistance. Ayleid cities in exile are founded in Valenwood, Alinor, the Direnni Hegemony and Argonia.
  • The Cult of the Eight Divines and the Ancestor Moth Cult are founded. both hark back to Ayleid predecessors.
  • The Alessian Empire was at first a client-state to the larger Nordic Empire, though later on this relationship will reverse. In turn, the Alessians had various Colovian kingdoms, Nedic tribes and Ayleid enclaves under their rule. Falkreath is at this point part of Cyrodiil.
  • As a reward for their aid in battle, the Nordic chieftains are granted large stretches of land in the unpopulated west of the country. This is the start of the Colovian kingdoms.

1E 243-1E 498

  • Alessian power slowly grows and consolidates. Imperial culture develops from joint Nedic, Nordic and Elven traditions.

1E 266

  • Death of Alessia. The covenant with Akatosh begins, shielding Tamriel from Oblivion. The Dragonfires ignite and the Amulet of Kings assumes its modern function as Imperial soul-receptable. Belharza the Man-Bull, son of Alessia and Morihaus, assumes the throne.
  • Nedic and Nordic settlers migrate to Colovia, taking land from the remaining Ayleid city-states and Nedic settlements along the Strident Coast. Simultaneously, the populated tribelands along the Niben are pacified by Battlemages loyal to the Emperor, and brought into the fold of the Empire.
  • The warlike Colovians organize annual raids of the vulnerable Direnni and Breton cities of the Illiac Bay. These raids will sporadically continue for much of the First Era.
  • Emperor Ami-El assumes the throne.

1E 358

  • Ami-El lends his forces to Skyrim in battle against the Direnni Hegemony in the Western Reach. Anti-Elven sentiments are on the rise across the nations of men.

1E 361

  • The Alessian Reforms. The monotheistic Marukhati abolish the last Ayleid city-states in the east, and persecute any who do not live by the strict religious doctrines of their monkey-prophet, Marukh.
  • Nord High King Borgas enforces the Alessian Reforms throughout his empire, consisting of Skyrim, High Rock and northern Morrowind.
  • The Colovian Estates slowly isolate themselves from Alessian rule, assuming the character of sovereign kingdoms. They still pay tribute to the Empire, but are otherwise politically independent. Ayleid enclaves are tolerated in the west, and the faith of the Eight Divines, outlawed under the Alessians, survives here.
  • The Nibenay is under the yoke of the Marukhati. Dietary restrictions force the Nibenese to give up on many forms of agriculture and husbandry, and focus on trade. A sophisticated mercantile society develops. Restrictions on the worship of the Eight result in the worship of animal spirits and an eclectic mix of minor gods.

1E 369

  • High King Borgas, a staunch anti-Elven agitator, is killed by a Bosmeri Wild Hunt. In the ensuing War of Succession, the Nordic Empire falls apart. High Rock becomes part of the growing Direnni Hegemony.

1E 393

  • The Marukhati sack the temple of Malada, one of the last remaining Ayleid settlements in the east.
  • Sload slave raids terrorize Colovia.
  • The self-centered and isolationist Colovian Estates fight among themselves. The kingdoms of Kvatch and Skingrad squabble over a shared border.

1E 461

  • Emperor Gorieus assumes the throne. There is no mention of another emperor until Hestra around 1E 1000. Either Gorieus ruled for 500 years (not impossible), or there were other, forgotten Emperors between them. The Alessian priesthood is the true power in this period, having reduced the position of Emperor to that of a puppet ruler.

1E 472

  • Conflicts between Kvatch and Skingrad cease thanks to the royal marriage of Rislav Larich, the eight child of the king of Skingrad, with Belene, a daughter of the king of Kvatch.

1E 478

  • Emperor Gorieus defeats Nord High King Kjoric the White in battle.
  • A plague sweeps through Colovia. King Mhorus of Skingrad is among the victims. His son, Dorald, is a devout Alessian and cedes his kingdom to the Emperor. he is killed by his brother Rislav, who usurps the throne. Emperor Gorieus, enraged over this insult, mounts an invasion, but his legions are destroyed in an ambush by the joined forces of Skingrad and Kvatch. This defeat, a first for the Imperial legions, inspires resistance against the Alessian encroachment across Tamriel.

1E 479

  • Emboldened by the events in Colovia, Ryain Direnni outlaws the Alessian Reforms in High Rock. His forces fight the Alessians, and harass Colovia from the sea, attempting to push towards the Heartland.

1E 482

  • The Battle of Glenumbra Moors: Aiden Direnni defeats the combined forces of the Alessian Order and Nord High King Hoag Merkiller. The new High King, Ysmir Wulfharth, annuls the alliance with the Alessians, reinstates the Nordic Pantheon and destroys the Alessian temples in his lands. Temporary end of Alessian power beyond the borders of Cyrodiil.

1E 808

  • The Ra Gada: Yokudan refugees arrive on the shores of Hammerfell, conquering the province from native Orcs and Nedes. Redguard conquests claims large swathes of Colovia, especially in the Gold Coast.
  • The city-fortress of Sutch is founded by Redguard conquerors.

c. 1E 900

  • Despite initial hostilities, relations between Redguard and Imperials quickly improve. A vibrant cultural exchange takes place.

c. 1E 948

  • Redguard blademaster Gaiden Shinji oversees the creation of the Arena in the Imperial City.
  • Empress Hestra assumes the throne. She restores much of Alessian power beyond the Cyrodiilic border, and improves the Empire's road network. Various runestones are thought to have been erected in her time.

1E 1030

  • Legion forces led by Hestra conquer the Reach.

1E 1033

  • Imperial forces combat piracy along the Black Marsh shore. For the first time, Imperials enter the heart of this province, and chart its waterways.
  • Hestra manages to restore relations with the Colovian kingdoms. Together, they perform several joint attacks on Valenwood, and defend against Sloadic slave raids.

The Middle Dawn

Dragon Break

  • A sub-group of the Alessian Order called the Marukhati Selectives break time itself through a ritual meant to purify Akatosh from Elven influences. Between the fifteenth and twenty-third century of the First Era, linear time does not exist.
  • Testimony from Empress Hestra's soul claims that Cyrodiil became an Empire across the stars.
  • Mention of Emperor Shor-El, whose reign was lost within the timeless time. He claims that Cyrodiil became an egg.

The Late Alessian Empire

1E 2200-1E 2260

  • Empress Herda takes the throne, and improves relations with Colovia somewhat.
  • The Thrassian Plague, engineered by the Sload, kills over half of Tamriel's population.
  • Bendu Olo, the Baron of Anvil, leads the All Flags Navy in the Thrassian War - a joint effort of the nations surrounding the Abecean Sea. The island-kingdom of Thras is sunk beneath the waves.
  • The military success of Bendu Olo leads to the Oloman Confederacy, a short-lived movement of unity among the Colovians. For the first time, the Colovian kingdoms are more powerful that the Nibenay.

1E 2321

  • The Oloman Confederacy officially declares the independence of the Free Estates, blocking trade and refusing to give further tribute to the weakened Alessian Empire.
  • The Marukhati theocracy, bloated by corruption and incompetence, collapses.
  • The War of Righteousness commences: a confusing and exceptionally bloody struggle between Colovians and Nibenese, leading to the decline and fall of the First Empire.

The First Interregnum

1E 2331

  • End of the War of Righteousness. The First Empire is officially dissolved. Colovia and Nibenay remain divided, and their respective cultures diverge for the next centuries. The line of Alessia is broken, and no Emperor will sit on the throne until the rise of Reman.
  • Colovia and the Nibenay dissolve into small, eclectic kingdoms and city-states.

The Reman Empire

1E 2703

  • The Akaviri Invasion: an army of Tsaeci, snake-men from the mysterious eastern continent of Akvair, land on the northern shores of Tamriel, and begin an unstoppable march towards Cyrodiil.
  • A Colovian warlord named Reman unites Cyrodiil against the foreign threat. He defeats the invading force at Pale Pass, causingthe Akaviri to swear eternal loyalty to him and his line. Following his victory, Reman leads his army to the Imperial City and crowns himself Emperor, starting the Second Empire.
  • Both the Colovian kings and the Nibenese Battlemages surrender their independence to Reman.
  • In an incident during the coronation, the king of Kvatch is executed by the king of Bruma, sparking a decades-long conflicts between the states.

1E 2703-1E 2762

  • Under the pretext of the realm's defense, Reman wages an aggressive campaign of conquest across the continent. All of Tamriel save Morrowind, the Summerset Isles and Argonia becomes part of the Second Empire.
  • A new network of highways and fortifications is built under the reigns of Reman and his sons.
  • The city of Sutch is reclaimed by the king of Anvil.

1E 2714

  • Valenwood is conquered by Reman.

1E 2714-1E 2762

  • Failed attempt at conquering the Nordic Underworld.
  • Founding of the Royal Imperial Mananauts and construction of the first Battlespire, used to explore the Void beyond Nirn.

1E 2762

  • Reman I dies. As none of his heirs are considered competent or fit to rule, the throne passes to his adopted son Kastav until a suitable heircomes of age. Kastav's habit of imprisoning pretenders and political rivals earns him the nickname "the Warden".
  • Founding of the first Imperial moon-colonies on Masser.
  • Start of the Winterhold Rebellion among Nordic workers, upset over their ill treatment by the Emperor.
  • Continued rebellion in the Argonian hinterland.

1E 2805 or 1E 2806

  • After a series of unpopular and incompetent decisions, Emperor Kastav is deposed by his Reman II, a grandson of Reman.
  • Reman II negotiates a peaceful end to the Winterhold Rebellion.

1E 2837

  • The Battle of Argonia. The last Argonian resistance is defeated, and the province of Black Marsh is officially annexed by the Empire - the first time this area of Tamriel is subjected to foreign rule.

1E 2840

  • Reman II declares war on Morrowind. The Four-Score war will continue for the rest of the Remanite dynasty.

1E 2843 or 1E 2851

  • Reman II dies in battle against the Dunmer, is succeeded by Emperor Brazollus Dor. He rejuvenates the faith of Morihaus and the Nibenese animal spirit cults.
  • Emperor Brazollus leaves the daily administration of the Empire in the hands of Potentate Sidri-Ashak, unknowingly laying the foundations of the Akaviri Potentates.
  • New runestones is erected in the name of Potentate Sidri-Ashak.

1E 2877

  • Reman III takes the throne.
  • Records indicate the existence of another Reman Emperor before of after Reman III, whose name and deeds have been erased from memory. Nothing of the Expunged Reman now remains.

1E 2920

  • Reman III attempts to broker a truce with Morrowind. Before negotiations can conclude, he and his son Juilek are murdered by the Morag Tong. End of the Reman dynasty.

Second Era

The Akaviri Potentates

2E 1

  • Potentate Versidue-Shaie becomes the de facto ruler of the Empire in the absence of a true Emperor. He declares this the start of the Second, or Common Era.

2E 230

  • Vanus Galerion founds the first Mages Guild in Firsthold, the Summerset Isles. For the first time in Tamriel's history, magical education and services are available to the larger population.
  • The Mages Guild is banished from Summerset, and subsequently moves to the Imperial City.
  • The provinces rebel against the rule of the Potentate. Many see the absence of a "real" Emperor as a chance to regain their independence. Others protest the illegitimate power grab of the Akaviri.

2E 283

  • Council of Bardmont: pressured by provincial opposition to his rule, Versidue-Shaie convenes the Elder Council and declares martial law across the Empire.

2E 283-2E 320

  • Intense conflict across Tamriel between Imperial forces and various local rebels. Versidue-Shaie is victorious, and the Legion is left as the only real military force in the land.

2E 309

  • The Province of Elsweyr is founded by the political union of the twin Khajiit kingdoms of Anequina and Pelletine.
  • Orsinium, the exile-city of the Orcs is granted the status of Imperial Province - the first time the Orcs are granted citizen status.

2E 320

  • Dinieras-Ves "the Iron", a kinsman of the Potentate, founds the Syffim, a forerunner of the Fighter's Guild. This mercenary force was meant to suppress banditry in the provinces following the destruction of local military power. The Syffim is based on strict concepts of Akaviri combat and warrior-honor.

2E 321

  • The Guilds Act sanctions the guilds of Tinkers, Cobblers, Prostitutes, Scribes, Architects, Brewers, Vintners, Weavers, Ratcatchers, Furriers, Cooks, Astrologers, Healers, Tailors, Minstrels, and Barristers. Also codified the Mages and Fighters Guilds, founded in previous years. later expansions sanction more guilds.

2E 324

  • Potentate Versidue-Shaie is murdered by the Morag Tong. He is succeeded by his son, Savirien-Chorak.
  • Savirien-Chorak allows the local armies to reform so his vassals can properly defend themselves.

2E 430-2E 431

  • Potentate Savirien-Chorak and his heirs are murdered by the Morag Tong. End of the Akaviri Potentate and the Second Empire. The provinces regain their independence and Cyrodiil falls apart in independent kingdoms and city-states.
  • Orsinium is razed by an alliance of Bretons and Redguards.
  • The city of Sutch is re-taken by Redguard forces.

The Second Interregnum

2E 432-896

  • A series of mad and incompetent rulers attempt to claim the Imperial throne. Widespread chaos, disease and war lead to a period of decay and anti-intellectualism.

2E 560-2E 603

  • The Khanaten Flu spreads across Tamriel. Argonians, being immune to the disease, are thought to be responsible for engineering the sickness.
  • The Kothringi are driven to extinction.

2E 563

  • Voyage of the Crimson Ship: the last remaining Kothringi flee Black Marsh. They are turned away at every port they meet, and set sail for the west, never to return.
  • Durcorach the Black Drake, a Reachman chieftain, conquers the Imperial City and declares himself Emperor. Beginning of the dynasty of the "Longhouse Emperors", a short, eccentric and barbarian period in Cyrodiil's history.

2E 541

  • Emperor Durcorach dies during an invasion of Daggerfall. He is succeeded by an unnamed son.
  • The second Longhouse Emperor dies, and is succeeded by his son, Leovic. Born and raised in the Reach, he is considered eccentric and savage by the court and the people.

2E 573

  • Varen's Rebellion: a popular uprising orchestrated by Varen Aquilarios, king of Chorrol. After taking the Imperial City and killing Leovic, Varen proclaims himself Emperor.

2E 577

  • Emperor Varen reclaims the Amulet of Kings from Sancre Tor. However, the amulet does not accept him as a true Emperor.

2E 579

  • Emperor Varen vanishes after attempting an illicit ritual to force his Divine mandate.
  • The Daedric Prince MolagBal launches an invasion on the mortal plane.
  • Clivia Tharn, widow of Emperor Varen, declares herself Empress Regent.

2E 582

  • The Alliance Wars: several provincial nations band together in an attempt to control the Imperial center. The conflict quickly spirals out of control.
  • Continuous war and plunder causes the population of the Heartlands to plummet: over half of the Imperial City is an uninhabitable ruin.
  • Molag Bal's incursions stop after a ritual challenge leaves him weakened and unprotected from his peers.

2E 828

  • Presumed birth date of Tiber Septim.

2E 852

  • Cuhlecain, Colovian king of Falkreath, attempts to unite the Colovian Estates in a bid to conquer the White-Gold Throne.
  • Cuhlecian allies with the Nords against the Reachmen in order to secure his northern borders. His army is led by general Hjalti Early-Beard, hailing from the Breton city of Alcaire. Hjalti is accompanied by a Nibenese battlemage named Zurin Arctus.
  • Battle of Old Hrol'dan: Hjalti takes the city from the Reachmen, and uses Thu'um to tear down the walls. His soldiers give him the name Talos, Stormcrown.
  • Cuchlecain adopts Talos as his only son and heir.
  • Sack of Sancre Tor. An alliance of Nordic and Breton nobles invade northern Cyrodiil, opposing Cuhlecain's ambitions. General Talos stops them at the sacred city of Sancre Tor, and rediscovers the Amulet of Kings in the tombs beneath the city. The resounding victory leads the Nords to join Cuhlecain's armies.
  • At the end of the year, the Colovian Estates are united.

2E 854

  • The Taking of the Imperial City. The Niben battlemage aristocracy surrenders to Cuhlecain, unifying Colovia and Nibenay once again.
  • On the Eve of his coronation, Cuhlecain is murdered by a Breton assassin. The Imperial Palace is set aflame. Talos survives his own assassination attempt, though he loses his voice due to a neck-wound.
  • Talos declares himself Emperor, taking the Imperial name of Tiber Septim.

c. 2E 855

  • Emperor Tiber Septim unites and reforms Cyrodiil, preparing for the conquest of all Tamriel.

2E 857

  • The Moth Rebellion sweeps through the Heartland cities, sparked by rumors that Tiber Septim aims to revive the faith in the One. Some claim the rebellion was backed by the Moth-Eaters. Tiber's legions brutally suppress the rebellion.
  • Conquest of Skyrim and the breton kingdoms commences.
  • An Orcish delegation petitions Tiber Septim for citizen rights. Tiber promises them a province and equal rights in return for aid in his conquests.
  • Battle of the Bjoulsae. Admiral Amiel Richton crushes Wayrest's naval power, effectively conquering High Rock.

2E 861

  • Border skirmishes with Elsweyr, Argonia, and the Almeri Dominion.
  • Battle of Senchal. General Pottreid orders the population slaughtered after the Khajiit fail to surrender. The battle is erased from official Empire history.

2E 863

  • Battle of Black Rocks. The Aldmeri navy decimate the Third Legion.

2E 864

  • Battle of Hunding Bay. An alliance of Redguard Forebears and Imperial navy led by Amiel Richton defeats prince A'Tor, leader of the Redguard Crowns faction, at Stros M'Kai. After the battle, the Imperials turn on their Forebear allies and occupy Hammerfell, installing several provincial Governors.
  • The First Pocket Guide to the Empire is published as propaganda for the early Empire.
  • The Stros M'Kai Uprising. The Imperial Fleet in Hammerfell is defeated by the Restless League, a Redguard pirate faction. Admiral Richton is killed in battle.
  • Rebellion of Sentinel. Baron Volag of the Forebears retakes the city of Sentinel with a Crown-Forebear alliance.
  • First Treaty of Stros M'Kai: Tiber Septim is forced to renegotiate the status of Hammerfell as an Imperial Province. Local rule is legitimized.
  • With the human kingdoms defeated, Tiber focuses his forced on Elsweyr and Argonia. Conquest is swift, though the poisonous Argonian hinterland remains inaccessible.

2E 882

  • Invasion of Morrowind. Despite the Dunmeri reputation, Tiber recognizes Morrowind as the weakest of the Elven nations due to the infighting of the Houses. Dunmer defenses crumble before the Legions.
  • Sack of Mournhold. Imperial forces plunder the ancient Indoril capital.
  • The Armistice is signed. Vivec initiates peace talks with the Empire, offering access to Morrowind's mines and the broken Dwemer construct Numidium in return for cultural and political concessions.

c. 2E 895

  • Tiber Septim activates the Numidium through the Mantella, a soul gem-like device which incorporated soul aspects of the Battlemage Zurin Arctus and the old Nordic king Wulfhart. The Brass God proves a powerful weapon.
  • Conquest of Valenwood.

2E 896

  • Surrender of Alinor. Despite heavy resistance, the Summerset Isles fall in a matter of days to the might of the Numidium. With the last independent kingdom under his control, Tiber Septim is now the ruler of the entirety of Tamriel.
  • Start of the Third Era and the Septim Empire.

Third Era

The Septim Empire

c. 3E 1

  • Following his defeat of the Elves, Tiber Septim focuses his attention on internal threats. The Colovian royalty, independent-minded monarchs whose power is based on a mix of deference and repudiation of the Imperial center, are deemed insufficiently loyal: noble houses are forced to abdicate their thrones, or face annihilation.
  • The soul of Zurin Arctus trapped within the Mantella revolts against the abuse of the Numidium as a means of destroying Tiber Septim's personal enemies. The machine-god malfunctions, and its parts scatter to the four corners of the world.
  • Even the loss of his prized war-machine proved merely a setback to Tiber Septim, who has already conquered the known world. In the ensuing years, the Emperor further consolidates his reign.

3E 12

  • The Encyclopedia Tamrielica is published.

c. 3E 30

  • Exhausted by decades of war, Tiber Septim retires to White-Gold Tower. It is said that an avatar of Stendarr accompanied him in his final years.

3E 38

  • Tiber Septim dies, ascending to Aetherius. His grandson Pelagius I succeeds him.

c. 3E 40

  • In the short period of his reign, Pelagius I codifies a number of important principles of Imperial law and governance. Under his influence, the Imperial Cult is moved to include Tiber Imperator as the Ninth Divine, founder of the Empire and equal to the Divines.

3E 41

  • Pelagius is assassinated by the Dark Brotherhood. Having no children, the throne passes to his second-cousin Kintyra. Some scholars consider this a break with the bloodline of Tiber Septim.

3E 48

  • Kintyra dies, succeeded by Uriel. Emperor Uriel I was said to be a tenderhearted emperor.

3E 64

  • Emperor Uriel dies, succeeded by his son Uriel II. Similar in kindness to his father, though his reign is cursed with plagues and insurrections. Remembered as a weak and ineffectual Emperor.

3E 67

  • Potema, the future Wolf Queen, is born to crown prince Pelagius II. She is the second of four children (the others being Antiochus, Cephorus, and Magnus - all future Emperors).

3E 82

  • Uriel II dies, succeeded by his son, Pelagius II. He inherits the debts of his father's poor financial and judicial judgment.
  • Pelagius II disbands the Elder Council, only allowing members back in return for large tribute. In this way, the Empire restores its depleted treasury, though the adverse effects on the Elder Council will be felt in the future.

3E 99

  • Pelagius II dies, succeeded by his son Antiochus. Quite unlike the austere earlier Septims, Emperor Antiochus was a hedonistic and indulgent man, much given to food, wine, good clothes, and women. His reign was marked by civil wars, surpassing even that of Uriel II.

3E 110

  • War of the Isle: Emperor Antiochus nearly loses Summerset to the Maormeri invasion of King Orgnum. He is only saved by a freak storm, rumored to be the work of the Psiijic Order.

3E 111

  • Sir Amiel Lannus founds the Knights of the Nine, a knightly order intent on reclaiming the relics of Pelinal Whitestrake.

3E 112

  • Antiochus dies, succeeded by his daughter Kintyra II. Her first cousin, Uriel Mantiarco (the son of Potema) accuses her of being a bastard, and unites rebellious kings of High Rock, Skyrim, and Morrowind in an attack on the Empire. Kintyra is taken captive in the Iliac Bay.

3E 114

  • The rumored date of Kintyra II's execution. In reality, she was kept alive in captivity for several more years.

3E 119

  • Pelagius III, son of Magnus Septim, is born.

3E 121

  • Uriel Mantiarco conquers the Imperial City. He proclaims himself Emperor Uriel III.
  • War of the Red Diamond. The surviving sons of Pelagius II, Cephorus and Magnus, defy Uriel III and his mother Potema. Skyrim and northern Morrowind continue to support Uriel III, but High Rock defects. The opposition garners support among the other provinces. Opinions in Cyrodiil are highly divided.
  • The Knights of the Nine are torn apart by opposing loyalties in the war.

3E 123, 23 Frostfall

  • The Day of the Broken Diamond: Kintyra II is murdered in her cell in High Rock.Considered by some to be the "true" end of the Tiber bloodline: lineage of later Emperors is doubtful.

3E 127

  • Uriel III is captured by his enemies during a battle in Hammerfell. His carriage is set alight by an angry mob, burning the Emperor alive.
  • Cephorus I is proclaimed Emperor. His reign is dominated by a lengthy war against his sister and her dwindling allies.

3E 137

  • After a long siege, Potema is finally killed in her stronghold in Solitude.

3E 139

  • Sir Casimir of the Knights of the Nine accidentally murders a beggar in Chorrol. He is forced to leave the Gauntlets of the Crusader, a relic of Pelinal, on the floor of the local temple of Stendarr. Since then, no-one has been able to move them.

3E 140

  • Cephorus I dies, is succeeded by his elderly brother, Magnus.

3E 145, 8th of Second Seed

  • Emperor Magnus dies, is succeeded by his son, Pelagius III (the Mad). Empero Pelagius III was quickly removed from office due to his debilitating insanity, and spends the rest of his life in a series of hospitals and temples of Mara.

3E 153, 2nd of Suns Dawn

  • Pelagius III dies. His dyaing day is later celebrated as Mad Pelagius, a fool's festival. He is succeeded by his wife, the Dunmeri Katariah, former duchess of Vvardenfell, until their son comes of age. She faces heavy opposition from the court due to her race.
  • Empress Katariah travels extensively throughout the provinces, something no Emperor had done since Tiber Septim. Diplomatic relations with the provincial rulers are reinforced, and the Empress becomes wildly popular among the common people.

3E 200

  • Katariah dies in an bandit's ambush in Black Marsh, later discovered to be the work of a disenfranchised branch of the Septim family. She is succeeded by Cassynder.
  • Emperor Cassynder suffers from poor health, possibly due to his half-Elven heritage. He does not have the strenght to govern his kingdom properly, and leaves much work to his half-brother, Uriel Lariat.

3E 202

  • Cassynder dies, to be succeeded by Uriel Lariat, the child of Katariah and a consort she took after Pelagius III's death. Although Uriel IV was adopted by Cassynder and distantly related to TIber Septim, the people and the Elder Council rejected his claim to the throne. His long reign was marked by sedition.
  • Having grown in power and influence since the days of Pelagius II, the Elder Council now found it easy to defy the Emperor.

Bold text3E 247

  • Uriel IV dies. By vote of the Elder Council, his son Andorak is disinherited and Emperor Cephorus II is elected: a Nordic Jarl whose ties to the original bloodline are considered stronger. Andorak rejects the Council's decision, leading to another civil war.

3E 249

  • Rise of the Camoran Usurper: Haymon Hart-King, member of the Bosmeri royal house of Camoran, attempts to conquer western Tamriel with an army of mercenaries, Daedra and undead. Attempts to stop him prove fruitless, as the Emperor is preoccupied by the war against Andorak.
  • An opportunistic pirate alliance conquers the city of Anvil following the Usurper's passage. The city becomes a lawless pirate town, preying on the Imperial supply lines in the war against the Usurper.

3E 256

  • The Elder Council grants Andorak the High Rock kingdom of Shornhelm in return for an armistice and aid against the Camoran Usurper.

3E 267 An alliance of Bretonnic kingdoms defeat the Camoran Usurper. The Empire plays a relatively minor part in the victory, leading to increased provincial dissent.

Commodore Fasil Umbranox retakes the city of Anvil from the pirate Torradan ap Dugal, and is named Count of Anvil by the Emperor. Rather than trying to pacify the town, he burns it to the ground and builds a new city on the remains.

Umbranox reclaims the city of Sutch for Anvil. As the Redguard armies are exhausted by war, the annexation goes unopposed.

3E 268 Cpehorus II dies, to be succeeded by Uriel V. In order to restore faith in the Empire, he proposes an aggressive expansionist policy beyond the borders of Tamriel.

3E 271 Uriel V conquers the island of Roscrea.

3E 276 Uriel V conquers the island of Cathnoquey.

3E 279 Uriel V conquers the island of Yneslea.

3E 282 Uriel V conquers Black Harbor on Esroniet.

3E 284 Uriel V conquers the island of Esroniet.

3E 285 Uriel VI is born shortly before his father's final departure for Akavir.

Two more children of Uriel VI, Morihatha and Eloisa, are born a month after his departure to a different mother.

3E 288 Uriel V invades the mainland of Akavir. Two cities are captured and renamed to Ionith and Septimia.

Both colonies struggle to thrive: the weather is unusually bad, causing multiple harvests to fail. Supplies and soldiers from Tamriel ae frequently lost in unnatural storms.

3E 289 Battle in the Northern Mountains. Uriel V challenges a Tsaeci army, but is driven back. Shortly followed by a siege on Ionith.

3E 290 Battle of Ionith. The city falls and Uriel V is killed in battle. The Tenth Legion is decimated in the defense.

The Battle of Septimia: two days after the fall of its Ionith, its sister-city meets the same fate. The last colonists depart from Akavir.

3E 290 Following the death of his father, the five-year old Uriel VI is crowned Emperor. His mother Thonica is given a limited regency, and the Elder Council retains the true power.

3E 307 The Elder Council reluctantly grants Uriel VI, aged 22, his full license to rule. They are unwilling to relinquish the many privileges they had usurped in this time.

3E 313 Through careful abuse of his right to veto decisions, the Emperor regains much of his power from the Elder Council.

3E 314 Pelagius IV is born to Eloisa.

3E 320 Uriel VI dies after a fall from his horse. He is succeeded by his sister, Morihatha. Many provinces have been in a state of rebellion since the rule of Cephorus II, and Morihatha starts a careful campaign to win them back.

3E 331 The Second Edition of "A Pocket Guide to the Empire" is published. the Elder Council condemns the work due to illicit contents. The authors are executed, and no known copies of the books survive.

3E 335 Lorgren Benirus, respectable citien of Anvil, is discovered to be an illicit necromancer. An angry mob storms his manor and kills him.

3E 339 Morihatha is assassinated by the Dark Brotherhood, supposedly by order of an Argonian councilman, Thoricles Romus, due to the Empress' refusal to send troops to his troubled lands. Thoricles maintains his innocence throughout his trial and execution.

Pelagius IV, nephew of Morihatha, assumes the throne.

3E 346 Uriel VII is born.

3E 368 Pelagius IV dies, is succeeded by his son Uriel VII. He continues the pacification of Tamriel, often through ruthless and underhanded means.

3E 370 The Eternal Champion (protagonist of TES1: Arena) is born.

3E 375 Uriel VII's Agent (protagonist of TES2: Daggerfall) is born.

3E 376 Jagar Tharn, First Battlemage and advisor of the Emperor, retrieves the Staff of Chaos (Balac-thurm).

3E 377 Crown Prince Geldall, the official heir of Uriel Septim VII, is born.

3E 378 Prince Enman is born.

3E 380 Prince Ebel is born.

3E 389-3E 399 Start of the Imperial Simulacrum: Jagar Tharn imprisons Uriel VII in Oblivion and disguises himself as the Emperor through magic. Tharn uses the power of the Balac-thurm and his connections with the Daedra (notably Merhrunes Dagon to keep his deceit going for ten years. His misrule proves disastrous for the Empire, causing several inter-provincial wars and bringing the Septim rule to the brink of destruction.

3E 395-3E 399 The Five Year War between Valenwood and Elsweyr. Elsweyr is victorious and gains some territory.

3E 396 Arnesian War between Morrowind and Argonia. Ends in a resounding victory of Morrowind.

3E 397 War of the Blue Divide between Summerset and Valenwood. Summerset destroys the Bosmer harbors, and gains several coastal islands.

3E 397 War of Bend'r-mahk: Skyrim defeats combined Breton and Redguard forces and claims several border cities.

3E 39? Invasion of the Battlespire: Mehrunes Dagon attacks the Battlespire, a fortress of the Imperial Battlemages in Oblivion. The invasion is defeated, and the alliance between Tharn and Dagon is broken. The Battlespire, one of the last functional bastions of Imperial power beyond Nirn, is ruined.

3E 398, 29 Sub's Dusk Archbishop Calaxes of the Temple of the One is murdered by Imperial agents. This controversial figure, a bastard son of Uriel VII, plotted a rebellion to establish a new Marukathi theocracy.

3E 399 The Eternal Champion defeats Tharn and releases the Emperor from his prison.

Gortwog gro-Nagorm establishes Orsinium Nova, the new city of the Orcs, in the Dragontail Mountains. Gortwog petitions Uriel VII for provincial status and citizen rights.

3E 400 The Sixth House becomes more active in Morrowind.

3E 401 Nulfaga, Queen-Mother of Daggerfall and powerful witch, discovers the location of the Mantella. She attempts to bargain with the Blades, but her deal is rejected. Uriel VII commands his spies to steal this information, but his instructions are themselves stolen.

3E 402=403 The War of Betony, between Daggerfall and the Redguard kingdom of Sentinel. Lord Mogref of Betony attempts to vassal himself to Daggerfall for monetary reasons. Sentinel objects to this. Daggerfall wins the war, though king Lysandus dies in battle.

3E 404 Through a series of mishaps, Uriel VII's secret missives are communicated throughout the Iliac Bay's notable rulers.

The ghost of king Lysandus haunts the streets of Daggerfall with an army of wraiths, seeking vengeance. King Gothryd is powerless to stop him.

3E 405 An agent of Uriel VII is sent to the Iliac Bay to investigate the death of Lysandus and the Emperor's missing letter.

3E 414 Vvardenfell is opened to colonization after the old restrictions of the Armistice are revoked. Both Imperials and Great Houses begin settling the area.

3E 417 The Tribunal loses control over the Heart of Lorkhan and Kagrenac's instruments to agents of Dagoth Ur. Their power lessens considerably.

The Emperor's agent discovers the truth regarding King Lysandus' death: a minor lord of Wayrest, Lord Woodborne, murdered him for political reasons. Once avenged, the haunting of Daggerfall stops.

The Warp in the West, also known as the Miracle of Peace: Uriel VII's agent recovers the Mantella and is approached by various factions of the Iliac Bay, each intent to use it for their own purposes. The world-negating properties of the Numidium, cause a new Dragon Break, in which six conflicting timelines simultaneously occur:

   The Mantella is sold to the royal house of Daggerfall, who use it to unite the western kingdoms of High Rock.
   The Mantella is sold to the royal house of Wayrest, who use it to unite the eastern kingdoms of High Rock.
   The Mantella is sold to the Gortwog of Orsinium, who uses it to conquer the Dragontail Mountains.
   The Mantella is sold to the royal house of Sentinel, who use it to unite northern Hammerfell.
   The Mantella is sold to the the necromancer-king Mannimarco, who uses it to ascend to godhood.
   The Mantella is given to the Underking, an undead echo of the various souls used in constructing it. Having regained his heart, the Underking dies a mortal death, and the Numidium is unmade.


Following these events, the remaining kingdoms of the Iliac Bay make peace, and the Orcish people are finally accepted as citizens of the Empire. Mannimarco loss some of his power, but remains as the God of Worms.

The Present